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Searched
refs:cp2x
(Results
1 - 4
of
4
) sorted by null
/external/webkit/Source/WebCore/platform/graphics/win/
FontCGWin.cpp
108
CGFloat
cp2x
= toCGFloat(segment->apfx[i + 1].x);
local
113
CGPathAddCurveToPoint(path, 0, cp1x, cp1y,
cp2x
, cp2y, x, y);
/external/webkit/Source/WebCore/html/canvas/
CanvasRenderingContext2D.h
144
void bezierCurveTo(float cp1x, float cp1y, float
cp2x
, float cp2y, float x, float y);
CanvasRenderingContext2D.idl
70
void bezierCurveTo(in float cp1x, in float cp1y, in float
cp2x
, in float cp2y, in float x, in float y);
CanvasRenderingContext2D.cpp
799
void CanvasRenderingContext2D::bezierCurveTo(float cp1x, float cp1y, float
cp2x
, float cp2y, float x, float y)
801
if (!isfinite(cp1x) | !isfinite(cp1y) | !isfinite(
cp2x
) | !isfinite(cp2y) | !isfinite(x) | !isfinite(y))
810
m_path.addBezierCurveTo(FloatPoint(cp1x, cp1y), FloatPoint(
cp2x
, cp2y), p1);
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Completed in 44 milliseconds