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Searched
refs:currentWndSurface
(Results
1 - 3
of
3
) sorted by null
/frameworks/rs/driver/
rsdGL.cpp
443
if (dc->gl.
currentWndSurface
!= NULL) {
444
dc->gl.
currentWndSurface
->decStrong(NULL);
447
dc->gl.
currentWndSurface
= (ANativeWindow *)sur;
448
if (dc->gl.
currentWndSurface
!= NULL) {
449
dc->gl.
currentWndSurface
->incStrong(NULL);
453
dc->gl.
currentWndSurface
, NULL);
rsdFrameBufferObj.cpp
151
if(dc->gl.wndSurface != dc->gl.
currentWndSurface
) {
rsdGL.h
70
ANativeWindow *
currentWndSurface
;
Completed in 1289 milliseconds