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    Searched refs:currentWndSurface (Results 1 - 3 of 3) sorted by null

  /frameworks/rs/driver/
rsdGL.cpp 443 if (dc->gl.currentWndSurface != NULL) {
444 dc->gl.currentWndSurface->decStrong(NULL);
447 dc->gl.currentWndSurface = (ANativeWindow *)sur;
448 if (dc->gl.currentWndSurface != NULL) {
449 dc->gl.currentWndSurface->incStrong(NULL);
453 dc->gl.currentWndSurface, NULL);
rsdFrameBufferObj.cpp 151 if(dc->gl.wndSurface != dc->gl.currentWndSurface) {
rsdGL.h 70 ANativeWindow *currentWndSurface;

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