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Searched
refs:d_8to24table
(Results
1 - 25
of
28
) sorted by null
1
2
/external/quake/quake/src/QW/client/
vid.h
58
extern unsigned
d_8to24table
[256];
vid_null.c
16
unsigned
d_8to24table
[256];
variable
gl_vidandroid.c
9
unsigned
d_8to24table
[256];
variable
78
table =
d_8to24table
;
91
d_8to24table
[255] &= 0xffffff; // 255 is transparent
114
pal = (unsigned char *)
d_8to24table
;
gl_vidlinux.c
44
unsigned
d_8to24table
[256];
variable
230
table =
d_8to24table
;
243
d_8to24table
[255] &= 0xffffff; // 255 is transparent
266
pal = (unsigned char *)
d_8to24table
;
515
oldPalette = (char *)
d_8to24table
; //d_8to24table3dfx;
542
oldpal = (char *)
d_8to24table
; //d_8to24table3dfx;
gl_vidlinux_svga.c
44
unsigned
d_8to24table
[256];
variable
260
table =
d_8to24table
;
273
d_8to24table
[255] &= 0xffffff; // 255 is transparent
296
pal = (unsigned char *)
d_8to24table
;
553
oldPalette = (char *)
d_8to24table
; //d_8to24table3dfx;
580
oldpal = (char *)
d_8to24table
; //d_8to24table3dfx;
gl_vidlinux_x11.c
48
unsigned int
d_8to24table
[256];
variable
454
table =
d_8to24table
;
467
d_8to24table
[255] &= 0xffffff; // 255 is transparent
490
pal = (unsigned char *)
d_8to24table
;
598
oldPalette = (char *)
d_8to24table
; //d_8to24table3dfx;
625
oldpal = (char *)
d_8to24table
; //d_8to24table3dfx;
gl_vidlinuxglx.c
56
unsigned
d_8to24table
[256];
variable
402
table =
d_8to24table
;
415
d_8to24table
[255] &= 0xffffff; // 255 is transparent
438
pal = (unsigned char *)
d_8to24table
;
546
oldPalette = (char *)
d_8to24table
; //d_8to24table3dfx;
573
oldpal = (char *)
d_8to24table
; //d_8to24table3dfx;
gl_ngraph.c
106
ngraph_pixels[y][x] =
d_8to24table
[ngraph_texels[y][x]];
gl_draw.c
576
pColor = (unsigned char *) &
d_8to24table
[(byte) crosshaircolor.value];
766
dest[u] =
d_8to24table
[translation[p]];
1112
at1 = (byte *) &
d_8to24table
[in[0]];
1113
at2 = (byte *) &
d_8to24table
[in[1]];
1114
at3 = (byte *) &
d_8to24table
[in[width+0]];
1115
at4 = (byte *) &
d_8to24table
[in[width+1]];
1357
trans[i] =
d_8to24table
[p];
1369
trans[i] =
d_8to24table
[data[i]];
1370
trans[i+1] =
d_8to24table
[data[i+1]];
1371
trans[i+2] =
d_8to24table
[data[i+2]]
[
all
...]
gl_vidnt.c
113
unsigned
d_8to24table
[256];
variable
721
table =
d_8to24table
;
734
d_8to24table
[255] &= 0xffffff; // 255 is transparent
748
pal = (unsigned char *)
d_8to24table
;
[
all
...]
gl_rmisc.c
366
translate32[i] =
d_8to24table
[translate[i]];
gl_warp.c
1061
rgba = &
d_8to24table
[p];
1089
trans[(i*128) + j] =
d_8to24table
[p];
r_part.c
535
at = (byte *)&
d_8to24table
[(int)p->color];
549
// glColor3ubv ((byte *)&
d_8to24table
[(int)p->color]);
gl_model.c
1368
extern unsigned
d_8to24table
[];
1398
if (
d_8to24table
[i] == (255 << 0)) // alpha 1.0
[
all
...]
/external/quake/quake/src/WinQuake/
vid.h
58
extern unsigned
d_8to24table
[256];
vid_null.cpp
35
unsigned
d_8to24table
[256];
variable
gl_vidandroid.cpp
9
unsigned
d_8to24table
[256];
variable
102
table =
d_8to24table
;
115
d_8to24table
[255] &= 0xffffff; // 255 is transparent
141
pal = (unsigned char *)
d_8to24table
;
gl_vidlinux.cpp
45
unsigned
d_8to24table
[256];
variable
232
table =
d_8to24table
;
243
d_8to24table
[255] &= 0xffffff; // 255 is transparent
256
pal = (unsigned char *)
d_8to24table
;
545
oldpal = (char *)
d_8to24table
; //d_8to24table3dfx;
563
oldPalette = (char *)
d_8to24table
; //d_8to24table3dfx;
gl_vidlinuxglx.cpp
55
unsigned
d_8to24table
[256];
variable
504
table =
d_8to24table
;
515
d_8to24table
[255] &= 0xffffff; // 255 is transparent
527
pal = (unsigned char *)
d_8to24table
;
659
oldpal = (char *)
d_8to24table
; //d_8to24table3dfx;
677
oldPalette = (char *)
d_8to24table
; //d_8to24table3dfx;
gl_draw.cpp
1035
dest[u] =
d_8to24table
[translation[p]];
1375
at1 = (byte *) (
d_8to24table
+ in[0]);
1376
at2 = (byte *) (
d_8to24table
+ in[1]);
1377
at3 = (byte *) (
d_8to24table
+ in[width+0]);
1378
at4 = (byte *) (
d_8to24table
+ in[width+1]);
[
all
...]
gl_vidnt.cpp
113
unsigned
d_8to24table
[256];
variable
721
table =
d_8to24table
;
734
d_8to24table
[255] &= 0xffffff; // 255 is transparent
748
pal = (unsigned char *)
d_8to24table
;
[
all
...]
r_part.cpp
747
memcpy(pColor, (byte *)&
d_8to24table
[(int)p->color], 3);
756
memcpy(pColor, (byte *)&
d_8to24table
[(int)p->color], 3);
765
memcpy(pColor, (byte *)&
d_8to24table
[(int)p->color], 3);
777
glColor3ubv ((byte *)&
d_8to24table
[(int)p->color]);
gl_rmisc.cpp
365
translate32[i] =
d_8to24table
[translate[i]];
vid_dos.cpp
79
unsigned
d_8to24table
[256]; // not used in 8 bpp mode
variable
gl_warp.cpp
1110
rgba = &
d_8to24table
[p];
1138
trans[(i*128) + j] =
d_8to24table
[p];
Completed in 82 milliseconds
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