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Searched
refs:d_con_indirect
(Results
1 - 12
of
12
) sorted by null
/external/quake/quake/src/QW/client/
d_iface.h
137
extern int
d_con_indirect
; // if 0, Quake will draw console directly
gl_vidlinux.c
67
int
d_con_indirect
= 0;
variable
gl_vidlinux_svga.c
67
int
d_con_indirect
= 0;
variable
vid_svgalib.c
68
int
d_con_indirect
= 0;
variable
vid_x.c
76
int
d_con_indirect
= 0;
variable
/external/quake/quake/src/WinQuake/
d_iface.h
138
extern int
d_con_indirect
; // if 0, Quake will draw console directly
gl_vidlinux.cpp
68
int
d_con_indirect
= 0;
variable
vid_dos.cpp
58
int
d_con_indirect
= 0;
variable
vid_svgalib.cpp
68
int
d_con_indirect
= 0;
variable
vid_sunx.cpp
104
int
d_con_indirect
= 0;
variable
vid_sunxil.cpp
108
int
d_con_indirect
= 0;
variable
vid_x.cpp
70
int
d_con_indirect
= 0;
variable
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