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    Searched refs:d_con_indirect (Results 1 - 12 of 12) sorted by null

  /external/quake/quake/src/QW/client/
d_iface.h 137 extern int d_con_indirect; // if 0, Quake will draw console directly
gl_vidlinux.c 67 int d_con_indirect = 0; variable
gl_vidlinux_svga.c 67 int d_con_indirect = 0; variable
vid_svgalib.c 68 int d_con_indirect = 0; variable
vid_x.c 76 int d_con_indirect = 0; variable
  /external/quake/quake/src/WinQuake/
d_iface.h 138 extern int d_con_indirect; // if 0, Quake will draw console directly
gl_vidlinux.cpp 68 int d_con_indirect = 0; variable
vid_dos.cpp 58 int d_con_indirect = 0; variable
vid_svgalib.cpp 68 int d_con_indirect = 0; variable
vid_sunx.cpp 104 int d_con_indirect = 0; variable
vid_sunxil.cpp 108 int d_con_indirect = 0; variable
vid_x.cpp 70 int d_con_indirect = 0; variable

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