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    Searched refs:devRect (Results 1 - 9 of 9) sorted by null

  /external/skia/include/gpu/
GrAARectRenderer.h 44 const GrRect& devRect,
49 const GrRect& devRect,
  /external/skia/src/gpu/
GrAARectRenderer.cpp 126 const GrRect& devRect,
149 set_inset_fan(fan0Pos, vsize, devRect, -SK_ScalarHalf, -SK_ScalarHalf);
150 set_inset_fan(fan1Pos, vsize, devRect, SK_ScalarHalf, SK_ScalarHalf);
177 const GrRect& devRect,
187 SkScalar w = devRect.width() - dx;
188 SkScalar h = devRect.height() - dy;
193 GrRect r(devRect);
222 set_inset_fan(fan0Pos, vsize, devRect,
224 set_inset_fan(fan1Pos, vsize, devRect,
226 set_inset_fan(fan2Pos, vsize, devRect,
    [all...]
GrContext.cpp 639 GrRect* devRect,
684 combinedMatrix->mapRect(devRect, rect);
685 devRect->sort();
688 return !isIRect(*devRect);
703 GrRect devRect = rect;
709 &combinedMatrix, &devRect,
726 fAARectRenderer->strokeAARect(this->getGpu(), target, devRect,
730 devRect, useVertexCoverage);
    [all...]
  /external/skia/include/core/
SkClipStack.h 293 bool intersectRectWithClip(SkRect* devRect) const;
300 bool quickContains(const SkRect& devRect) const;
  /external/skia/legacy/src/core/
SkDraw.cpp 259 SkIRect devRect;
260 devRect.set(0, 0, fBitmap->width(), fBitmap->height());
261 if (fBounder && !fBounder->doIRect(devRect)) {
290 SkScan::FillIRect(devRect, *fRC, blitter.get());
742 SkRect devRect;
744 // transform rect into devRect
746 matrix.mapXY(rect.fLeft, rect.fTop, rect_points(devRect, 0));
747 matrix.mapXY(rect.fRight, rect.fBottom, rect_points(devRect, 1));
748 devRect.sort();
751 if (fBounder && !fBounder->doRect(devRect, paint))
    [all...]
SkDevice.cpp 232 SkIRect devRect = SkIRect::MakeWH(dstBmp.width(), dstBmp.height());
233 if (!spriteRect.intersect(devRect)) {
  /external/skia/src/gpu/gl/
GrGpuGL_program.cpp 317 GrIRect* devRect = NULL;
321 devRect = &devClipBounds;
325 this->flushRenderTarget(devRect);
  /external/skia/src/core/
SkDraw.cpp 277 SkIRect devRect;
278 devRect.set(0, 0, fBitmap->width(), fBitmap->height());
279 if (fBounder && !fBounder->doIRect(devRect)) {
308 SkScan::FillIRect(devRect, *fRC, blitter.get());
864 SkRect devRect;
866 // transform rect into devRect
867 matrix.mapPoints(rect_points(devRect), rect_points(rect), 2);
868 devRect.sort();
870 if (fBounder && !fBounder->doRect(devRect, paint)) {
877 devRect.roundOut(&ir)
    [all...]
SkDevice.cpp 291 SkIRect devRect = SkIRect::MakeWH(dstBmp.width(), dstBmp.height());
292 if (!spriteRect.intersect(devRect)) {

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