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Searched
refs:deviceRGB
(Results
1 - 2
of
2
) sorted by null
/external/webkit/Source/WebCore/platform/chromium/
DragImageChromiumMac.cpp
62
RetainPtr<CGColorSpaceRef>
deviceRGB
(WTF::AdoptCF, CGColorSpaceCreateWithName(kCGColorSpaceGenericRGB));
63
CGContextRef context = CGBitmapContextCreate(0, width, height, 8, width * 4,
deviceRGB
.get(), kCGImageAlphaPremultipliedFirst | kCGBitmapByteOrder32Host);
82
RetainPtr<CGColorSpaceRef>
deviceRGB
(WTF::AdoptCF, CGColorSpaceCreateWithName(kCGColorSpaceGenericRGB));
83
CGContextRef context = CGBitmapContextCreate(0, width, height, 8, width * 4,
deviceRGB
.get(), kCGImageAlphaPremultipliedFirst | kCGBitmapByteOrder32Host);
/external/webkit/Source/WebCore/platform/graphics/ca/
GraphicsLayerCA.cpp
686
static CGColorSpaceRef
deviceRGB
= CGColorSpaceCreateDeviceRGB();
687
if (colorSpace && CFEqual(colorSpace,
deviceRGB
)) {
688
// CoreGraphics renders images tagged with
DeviceRGB
using the color space of the main display. When we hand such
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