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    Searched refs:dos_inportb (Results 1 - 6 of 6) sorted by null

  /external/quake/quake/src/WinQuake/
snd_dos.cpp 156 if (!(dos_inportb(dsp_port + 0xe) & 0x80)) continue;
157 if (dos_inportb(dsp_port + 0xa) == 0xaa) break;
166 while (!(dos_inportb(dsp_port+0xe)&0x80)) ;
167 return dos_inportb(dsp_port+0xa);
172 while ((dos_inportb(dsp_port+0xc)&0x80)) ;
179 return dos_inportb(mixer_port+5);
230 dos_inportb(dsp_port+0xe); // ack the dsp
487 dos_inportb(dsp_port+0xf); // 16 bit audio
489 dos_inportb(dsp_port+0xe); // 8 bit audio
496 count = dos_inportb(dma*2+1);
    [all...]
snd_gus.cpp 620 return(dos_inportb(Gf1DataHigh));
634 dos_inportb(Gf1TimerControl);
695 dos_inportb(CodecStatus);
700 if ((dos_inportb(CodecRegisterSelect) & 0x80) == 0)
707 if ((dos_inportb(CodecRegisterSelect) & 0x7F) != CODEC_MODE_AND_ID)
709 if ((dos_inportb(CodecData) & 0x0F) == 0)
743 if (dos_inportb(GusBase+0x0A)!=0x55)
746 if (dos_inportb(GusBase+0x0A)!=0xAA)
764 dos_inportb(CodecStatus);
769 if ((dos_inportb(CodecRegisterSelect) & 0x80) == 0)
    [all...]
dosisms.h 78 int dos_inportb(int port);
in_dos.cpp 227 joy_buttonstate = ((dos_inportb(0x201) >> 4)&15)^15;
420 b = dos_inportb(0x201);
426 b = dos_inportb(0x201);
461 buttons = ((dos_inportb(0x201) >> 4)&1)^1;
481 buttons = ((dos_inportb(0x201) >> 4)&1)^1;
dos_v2.cpp 75 int dos_inportb(int port) function
sys_dos.cpp 149 keybuf[keybuf_head] = dos_inportb(0x60);
703 r = dos_inportb(0x40);
704 r |= dos_inportb(0x40) << 8;

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