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Searched
refs:downAnim
(Results
1 - 3
of
3
) sorted by null
/development/samples/devbytes/animation/Anticipation/src/com/example/android/anticipation/
AnticiButton.java
50
ObjectAnimator
downAnim
= null;
96
downAnim
= ObjectAnimator.ofFloat(this, "skewX", mOnLeft ? .5f : -.5f);
97
downAnim
.setDuration(2500);
98
downAnim
.setInterpolator(sDecelerator);
99
downAnim
.start();
110
if (
downAnim
!= null &&
downAnim
.isRunning()) {
112
downAnim
.cancel();
150
if (
downAnim
!= null &&
downAnim
.isRunning())
[
all
...]
/development/samples/devbytes/animation/SquashAndStretch/src/com/example/squashandstretch/
SquashAndStretch.java
86
ObjectAnimator
downAnim
= ObjectAnimator.ofPropertyValuesHolder(
88
downAnim
.setInterpolator(sAccelerator);
89
downAnim
.setDuration((long) (animationDuration * 2));
111
set.playSequentially(
downAnim
, stretchAnim, upAnim);
/development/samples/devbytes/animation/ToonGame/src/com/example/android/toongame/
ToonGame.java
187
ObjectAnimator
downAnim
= ObjectAnimator.ofPropertyValuesHolder(view, pvhTY, pvhSX, pvhSY);
188
downAnim
.setInterpolator(sAccelerator);
204
set.playSequentially(
downAnim
, stretchAnim, upAnim);
Completed in 1410 milliseconds