/external/skia/include/gpu/ |
SkGpuDevice.h | 93 virtual void drawDevice(const SkDraw&, SkDevice*, int x, int y,
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/external/skia/legacy/include/core/ |
SkDevice.h | 246 virtual void drawDevice(const SkDraw&, SkDevice*, int x, int y,
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SkCanvas.h | [all...] |
/external/skia/include/core/ |
SkDevice.h | 316 virtual void drawDevice(const SkDraw&, SkDevice*, int x, int y, 396 * filter to drawSprite and drawDevice (and potentially filterImage).
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/external/skia/include/device/xps/ |
SkXPSDevice.h | 136 virtual void drawDevice(
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/external/skia/include/pdf/ |
SkPDFDevice.h | 55 * bottom left (PDF default) to the top left. Note2: drawDevice 101 virtual void drawDevice(const SkDraw&, SkDevice*, int x, int y,
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/external/skia/legacy/include/utils/ |
SkDeferredCanvas.h | 272 virtual void drawDevice(const SkDraw&, SkDevice*, int x, int y,
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/external/skia/src/utils/ |
SkPictureUtils.cpp | 141 virtual void drawDevice(const SkDraw&, SkDevice*, int x, int y,
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SkDeferredCanvas.cpp | 233 virtual void drawDevice(const SkDraw&, SkDevice*, int x, int y,
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/external/skia/legacy/src/core/ |
SkDevice.cpp | 357 void SkDevice::drawDevice(const SkDraw& draw, SkDevice* device,
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SkCanvas.cpp | 845 this->drawDevice(layer->fDevice, origin.x(), origin.y(), 847 // reset this, since drawDevice will have set it to true 931 void SkCanvas::drawDevice(SkDevice* srcDev, int x, int y, 955 dstDev->drawDevice(iter, srcDev, pos.x(), pos.y(), *paint); [all...] |
/external/skia/src/core/ |
SkDevice.cpp | 517 void SkDevice::drawDevice(const SkDraw& draw, SkDevice* device,
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SkCanvas.cpp | 1020 dstDev->drawDevice(iter, srcDev, pos.x(), pos.y(), *paint); [all...] |
/external/skia/src/pdf/ |
SkPDFDevice.cpp | [all...] |
/external/skia/src/gpu/ |
SkGpuDevice.cpp | 41 // (since drawBitmap, drawSprite, and drawDevice ignore skia's shader) [all...] |
/external/skia/src/device/xps/ |
SkXPSDevice.cpp | [all...] |