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    Searched refs:drawDevice (Results 1 - 16 of 16) sorted by null

  /external/skia/include/gpu/
SkGpuDevice.h 93 virtual void drawDevice(const SkDraw&, SkDevice*, int x, int y,
  /external/skia/legacy/include/core/
SkDevice.h 246 virtual void drawDevice(const SkDraw&, SkDevice*, int x, int y,
SkCanvas.h     [all...]
  /external/skia/include/core/
SkDevice.h 316 virtual void drawDevice(const SkDraw&, SkDevice*, int x, int y,
396 * filter to drawSprite and drawDevice (and potentially filterImage).
  /external/skia/include/device/xps/
SkXPSDevice.h 136 virtual void drawDevice(
  /external/skia/include/pdf/
SkPDFDevice.h 55 * bottom left (PDF default) to the top left. Note2: drawDevice
101 virtual void drawDevice(const SkDraw&, SkDevice*, int x, int y,
  /external/skia/legacy/include/utils/
SkDeferredCanvas.h 272 virtual void drawDevice(const SkDraw&, SkDevice*, int x, int y,
  /external/skia/src/utils/
SkPictureUtils.cpp 141 virtual void drawDevice(const SkDraw&, SkDevice*, int x, int y,
SkDeferredCanvas.cpp 233 virtual void drawDevice(const SkDraw&, SkDevice*, int x, int y,
  /external/skia/legacy/src/core/
SkDevice.cpp 357 void SkDevice::drawDevice(const SkDraw& draw, SkDevice* device,
SkCanvas.cpp 845 this->drawDevice(layer->fDevice, origin.x(), origin.y(),
847 // reset this, since drawDevice will have set it to true
931 void SkCanvas::drawDevice(SkDevice* srcDev, int x, int y,
955 dstDev->drawDevice(iter, srcDev, pos.x(), pos.y(), *paint);
    [all...]
  /external/skia/src/core/
SkDevice.cpp 517 void SkDevice::drawDevice(const SkDraw& draw, SkDevice* device,
SkCanvas.cpp 1020 dstDev->drawDevice(iter, srcDev, pos.x(), pos.y(), *paint);
    [all...]
  /external/skia/src/pdf/
SkPDFDevice.cpp     [all...]
  /external/skia/src/gpu/
SkGpuDevice.cpp 41 // (since drawBitmap, drawSprite, and drawDevice ignore skia's shader)
    [all...]
  /external/skia/src/device/xps/
SkXPSDevice.cpp     [all...]

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