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Searched
refs:fSaveCount
(Results
1 - 8
of
8
) sorted by null
/external/skia/legacy/src/core/
SkClipStack.cpp
21
int
fSaveCount
;
27
fSaveCount
= saveCount;
35
fSaveCount
= saveCount;
42
if (
fSaveCount
!= b.
fSaveCount
|| fOp != b.fOp || fState != b.fState ||
71
return
fSaveCount
== saveCount &&
78
fSaveCount
= 0;
91
fSaveCount
= b.
fSaveCount
;
103
if (
fSaveCount
!= b.fSaveCount || fDeque.count() != b.fDeque.count())
[
all
...]
SkCanvas.cpp
285
fSaveCount
= canvas->getSaveCount();
294
SkASSERT(fCanvas->getSaveCount() ==
fSaveCount
);
311
int
fSaveCount
;
[
all
...]
/external/skia/src/core/
SkClipStack.cpp
49
return
fSaveCount
== saveCount &&
361
,
fSaveCount
(0) {
371
,
fSaveCount
(0) {
379
,
fSaveCount
(0) {
397
fSaveCount
= b.
fSaveCount
;
409
if (
fSaveCount
!= b.
fSaveCount
||
437
fSaveCount
= 0;
441
fSaveCount
+= 1
[
all
...]
SkCanvas.cpp
342
fSaveCount
= canvas->getSaveCount();
370
SkASSERT(fCanvas->getSaveCount() ==
fSaveCount
);
397
int
fSaveCount
;
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all
...]
/external/skia/legacy/include/core/
SkClipStack.h
29
int getSaveCount() const { return
fSaveCount
; }
87
int
fSaveCount
;
SkCanvas.h
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...]
/external/skia/include/core/
SkClipStack.h
19
// stores the stack depth (
fSaveCount
) and clips (fDeque) separately.
21
// (i.e., the
fSaveCount
in force when it was added). Restores are thus
22
// implemented by removing clips from fDeque that have an
fSaveCount
larger
68
fSaveCount
!= element.
fSaveCount
) {
163
int
fSaveCount
; // save count of stack when this element was added.
201
fSaveCount
= saveCount;
271
int getSaveCount() const { return
fSaveCount
; }
436
int
fSaveCount
;
SkCanvas.h
[
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...]
Completed in 738 milliseconds