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    Searched refs:fenceFd (Results 1 - 17 of 17) sorted by null

  /frameworks/native/include/gui/
Surface.h 89 ANativeWindowBuffer* buffer, int fenceFd);
91 ANativeWindowBuffer** buffer, int* fenceFd);
95 ANativeWindowBuffer* buffer, int fenceFd);
124 virtual int dequeueBuffer(ANativeWindowBuffer** buffer, int* fenceFd);
125 virtual int cancelBuffer(ANativeWindowBuffer* buffer, int fenceFd);
126 virtual int queueBuffer(ANativeWindowBuffer* buffer, int fenceFd);
  /frameworks/native/include/ui/
FramebufferNativeWindow.h 69 static int dequeueBuffer(ANativeWindow* window, ANativeWindowBuffer** buffer, int* fenceFd);
70 static int queueBuffer(ANativeWindow* window, ANativeWindowBuffer* buffer, int fenceFd);
Fence.h 56 Fence(int fenceFd);
  /frameworks/native/libs/gui/
Surface.cpp 92 ANativeWindowBuffer** buffer, int* fenceFd) {
94 return c->dequeueBuffer(buffer, fenceFd);
98 ANativeWindowBuffer* buffer, int fenceFd) {
100 return c->cancelBuffer(buffer, fenceFd);
104 ANativeWindowBuffer* buffer, int fenceFd) {
106 return c->queueBuffer(buffer, fenceFd);
113 int fenceFd = -1;
114 int result = c->dequeueBuffer(&buf, &fenceFd);
115 sp<Fence> fence(new Fence(fenceFd));
177 int* fenceFd) {
    [all...]
GLConsumer.cpp 498 int fenceFd = eglDupNativeFenceFDANDROID(dpy, sync);
500 if (fenceFd == EGL_NO_NATIVE_FENCE_FD_ANDROID) {
505 sp<Fence> fence(new Fence(fenceFd));
794 int fenceFd = mCurrentFence->dup();
795 if (fenceFd == -1) {
800 EGL_SYNC_NATIVE_FENCE_FD_ANDROID, fenceFd,
806 close(fenceFd);
  /frameworks/native/libs/ui/
FramebufferNativeWindow.cpp 223 int fenceFd = -1;
224 int result = dequeueBuffer(window, buffer, &fenceFd);
225 sp<Fence> fence(new Fence(fenceFd));
236 ANativeWindowBuffer** buffer, int* fenceFd)
257 *fenceFd = -1;
275 ANativeWindowBuffer* buffer, int fenceFd)
282 sp<Fence> fence(new Fence(fenceFd));
Fence.cpp 38 Fence::Fence(int fenceFd) :
39 mFenceFd(fenceFd) {
  /frameworks/av/services/camera/libcameraservice/camera3/
Camera3InputStream.cpp 62 int fenceFd;
77 fenceFd = bufferItem.mFence->dup();
80 * FenceFD now owned by HAL except in case of error,
83 handoutBufferLocked(*buffer, &(anb->handle), /*acquireFence*/fenceFd,
Camera3OutputStream.cpp 93 int fenceFd;
95 res = mConsumer->dequeueBuffer(mConsumer.get(), &anb, &fenceFd);
103 * FenceFD now owned by HAL except in case of error,
106 handoutBufferLocked(*buffer, &(anb->handle), /*acquireFence*/fenceFd,
Camera3ZslStream.cpp 146 int fenceFd;
168 fenceFd = bufferItem->getBufferItem().mFence->dup();
171 * FenceFD now owned by HAL except in case of error,
174 handoutBufferLocked(*buffer, &(anb->handle), /*acquireFence*/fenceFd,
  /system/core/include/system/
window.h 511 * fenceFd argument will refer to the fence that must signal before the
520 struct ANativeWindowBuffer** buffer, int* fenceFd);
532 * The fenceFd argument specifies a libsync fence file descriptor for a
542 struct ANativeWindowBuffer* buffer, int fenceFd);
556 * The fenceFd argument specifies a libsync fence file decsriptor for a
570 struct ANativeWindowBuffer* buffer, int fenceFd);
  /frameworks/native/services/surfaceflinger/DisplayHardware/
HWComposer.h 164 virtual void setAcquireFenceFd(int fenceFd) = 0;
HWComposer.cpp 843 virtual void setAcquireFenceFd(int fenceFd) {
844 getLayer()->acquireFenceFd = fenceFd;
    [all...]
  /frameworks/native/opengl/libagl/
egl.cpp 377 int fenceFd = -1;
379 &fenceFd) != NO_ERROR) {
384 sp<Fence> fence(new Fence(fenceFd));
386 nativeWindow->cancelBuffer(nativeWindow, buffer, fenceFd);
532 int fenceFd = -1;
533 if (nativeWindow->dequeueBuffer(nativeWindow, &buffer, &fenceFd) == NO_ERROR) {
534 sp<Fence> fence(new Fence(fenceFd));
536 nativeWindow->cancelBuffer(nativeWindow, buffer, fenceFd);
    [all...]
  /frameworks/native/services/surfaceflinger/
Layer.cpp 415 int fenceFd = -1;
423 fenceFd = fence->dup();
424 if (fenceFd == -1) {
429 layer.setAcquireFenceFd(fenceFd);
    [all...]
  /frameworks/av/media/libstagefright/
ACodec.cpp 711 int fenceFd = -1;
    [all...]
OMXCodec.cpp     [all...]

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