HomeSort by relevance Sort by last modified time
    Searched refs:fillShader (Results 1 - 5 of 5) sorted by null

  /external/webkit/Source/WebCore/platform/graphics/android/context/
PlatformGraphicsContext.cpp 104 , fillShader(0)
123 , fillShader(other.fillShader)
130 SkSafeRef(fillShader);
137 SkSafeUnref(fillShader);
259 bool PlatformGraphicsContext::setFillShader(SkShader* fillShader)
262 if (fillShader && m_state->fillColor != Color::black) {
267 if (fillShader != m_state->fillShader) {
268 SkSafeUnref(m_state->fillShader);
    [all...]
PlatformGraphicsContext.h 67 virtual bool setFillShader(SkShader* fillShader);
180 SkShader* fillShader;
PlatformGraphicsContextRecording.cpp 588 bool PlatformGraphicsContextRecording::setFillShader(SkShader* fillShader)
590 if (PlatformGraphicsContext::setFillShader(fillShader)) {
    [all...]
PlatformGraphicsContextRecording.h 84 virtual bool setFillShader(SkShader* fillShader);
  /external/webkit/Source/WebCore/platform/graphics/skia/
PlatformContextSkia.cpp 575 void PlatformContextSkia::setFillShader(SkShader* fillShader)
577 if (fillShader)
580 if (fillShader != m_state->m_fillShader) {
582 m_state->m_fillShader = fillShader;

Completed in 48 milliseconds