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  /external/quake/quake/src/WinQuake/
sbar.cpp 551 int flashon; local
571 flashon = (int)((cl.time - time)*10);
572 if (flashon >= 10)
575 flashon = 1;
577 flashon = 0;
580 flashon = (flashon%5) + 2;
582 Sbar_DrawPic (i*24, -16, sb_weapons[flashon][i]);
584 if (flashon > 1)
599 flashon = (int)((cl.time - time)*10)
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  /external/quake/quake/src/QW/client/
sbar.c 505 int flashon; local
520 flashon = (int)((cl.time - time)*10);
521 if (flashon < 0)
522 flashon = 0;
523 if (flashon >= 10)
526 flashon = 1;
528 flashon = 0;
531 flashon = (flashon%5) + 2;
535 Sbar_DrawSubPic ((hudswap) ? 0 : (vid.width-24),-68-(7-i)*16 , sb_weapons[flashon][i],0,0,24,16)
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