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Searched
refs:gYVURenderer
(Results
1 - 3
of
3
) sorted by null
/packages/apps/LegacyCamera/jni/
mosaic_renderer_jni.cpp
76
YVURenderer
gYVURenderer
[NR];
484
gYVURenderer
[LR].InitializeGLProgram();
485
gYVURenderer
[HR].InitializeGLProgram();
586
gYVURenderer
[LR].SetupGraphics(&gBufferInputYVU[LR]);
587
gYVURenderer
[LR].Clear(0.0, 0.0, 0.0, 1.0);
588
gYVURenderer
[LR].SetInputTextureName(gBufferInput[LR].GetTextureName());
589
gYVURenderer
[LR].SetInputTextureType(GL_TEXTURE_2D);
591
gYVURenderer
[HR].SetupGraphics(&gBufferInputYVU[HR]);
592
gYVURenderer
[HR].Clear(0.0, 0.0, 0.0, 1.0);
593
gYVURenderer
[HR].SetInputTextureName(gBufferInput[HR].GetTextureName())
[
all
...]
/packages/apps/Camera/jni/
mosaic_renderer_jni.cpp
76
YVURenderer
gYVURenderer
[NR];
516
gYVURenderer
[LR].InitializeGLProgram();
517
gYVURenderer
[HR].InitializeGLProgram();
606
// (offscreen/screen buffers) of gSurfTexRenderer,
gYVURenderer
621
gYVURenderer
[LR].SetupGraphics(&gBufferInputYVU[LR]);
622
gYVURenderer
[LR].SetInputTextureName(gBufferInput[LR].GetTextureName());
623
gYVURenderer
[LR].SetInputTextureType(GL_TEXTURE_2D);
625
gYVURenderer
[HR].SetupGraphics(&gBufferInputYVU[HR]);
626
gYVURenderer
[HR].SetInputTextureName(gBufferInput[HR].GetTextureName());
627
gYVURenderer
[HR].SetInputTextureType(GL_TEXTURE_2D)
[
all
...]
/packages/apps/Gallery2/jni_mosaic/
mosaic_renderer_jni.cpp
76
YVURenderer
gYVURenderer
[NR];
516
gYVURenderer
[LR].InitializeGLProgram();
517
gYVURenderer
[HR].InitializeGLProgram();
606
// (offscreen/screen buffers) of gSurfTexRenderer,
gYVURenderer
621
gYVURenderer
[LR].SetupGraphics(&gBufferInputYVU[LR]);
622
gYVURenderer
[LR].SetInputTextureName(gBufferInput[LR].GetTextureName());
623
gYVURenderer
[LR].SetInputTextureType(GL_TEXTURE_2D);
625
gYVURenderer
[HR].SetupGraphics(&gBufferInputYVU[HR]);
626
gYVURenderer
[HR].SetInputTextureName(gBufferInput[HR].GetTextureName());
627
gYVURenderer
[HR].SetInputTextureType(GL_TEXTURE_2D)
[
all
...]
Completed in 640 milliseconds