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    Searched refs:gYVURenderer (Results 1 - 3 of 3) sorted by null

  /packages/apps/LegacyCamera/jni/
mosaic_renderer_jni.cpp 76 YVURenderer gYVURenderer[NR];
484 gYVURenderer[LR].InitializeGLProgram();
485 gYVURenderer[HR].InitializeGLProgram();
586 gYVURenderer[LR].SetupGraphics(&gBufferInputYVU[LR]);
587 gYVURenderer[LR].Clear(0.0, 0.0, 0.0, 1.0);
588 gYVURenderer[LR].SetInputTextureName(gBufferInput[LR].GetTextureName());
589 gYVURenderer[LR].SetInputTextureType(GL_TEXTURE_2D);
591 gYVURenderer[HR].SetupGraphics(&gBufferInputYVU[HR]);
592 gYVURenderer[HR].Clear(0.0, 0.0, 0.0, 1.0);
593 gYVURenderer[HR].SetInputTextureName(gBufferInput[HR].GetTextureName())
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  /packages/apps/Camera/jni/
mosaic_renderer_jni.cpp 76 YVURenderer gYVURenderer[NR];
516 gYVURenderer[LR].InitializeGLProgram();
517 gYVURenderer[HR].InitializeGLProgram();
606 // (offscreen/screen buffers) of gSurfTexRenderer, gYVURenderer
621 gYVURenderer[LR].SetupGraphics(&gBufferInputYVU[LR]);
622 gYVURenderer[LR].SetInputTextureName(gBufferInput[LR].GetTextureName());
623 gYVURenderer[LR].SetInputTextureType(GL_TEXTURE_2D);
625 gYVURenderer[HR].SetupGraphics(&gBufferInputYVU[HR]);
626 gYVURenderer[HR].SetInputTextureName(gBufferInput[HR].GetTextureName());
627 gYVURenderer[HR].SetInputTextureType(GL_TEXTURE_2D)
    [all...]
  /packages/apps/Gallery2/jni_mosaic/
mosaic_renderer_jni.cpp 76 YVURenderer gYVURenderer[NR];
516 gYVURenderer[LR].InitializeGLProgram();
517 gYVURenderer[HR].InitializeGLProgram();
606 // (offscreen/screen buffers) of gSurfTexRenderer, gYVURenderer
621 gYVURenderer[LR].SetupGraphics(&gBufferInputYVU[LR]);
622 gYVURenderer[LR].SetInputTextureName(gBufferInput[LR].GetTextureName());
623 gYVURenderer[LR].SetInputTextureType(GL_TEXTURE_2D);
625 gYVURenderer[HR].SetupGraphics(&gBufferInputYVU[HR]);
626 gYVURenderer[HR].SetInputTextureName(gBufferInput[HR].GetTextureName());
627 gYVURenderer[HR].SetInputTextureType(GL_TEXTURE_2D)
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