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    Searched refs:getAssociatedState (Results 1 - 2 of 2) sorted by null

  /frameworks/wilhelm/src/itf/
IBufferQueue.c 26 static SLuint32 getAssociatedState(IBufferQueue *thiz)
73 (1 == thiz->mState.count) && (SL_PLAYSTATE_PLAYING == getAssociatedState(thiz))) ?
153 if (SL_PLAYSTATE_STOPPED == getAssociatedState(thiz)) {
IAndroidBufferQueue.c 30 static SLuint32 getAssociatedState(IAndroidBufferQueue *thiz)
245 if (SL_PLAYSTATE_STOPPED == getAssociatedState(thiz)) {
385 (1 == thiz->mState.count) && (SL_PLAYSTATE_PLAYING == getAssociatedState(thiz))) ?

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