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Searched
refs:glFormat
(Results
1 - 5
of
5
) sorted by null
/external/webkit/Source/WebCore/platform/graphics/gpu/
Texture.cpp
64
static void convertFormat(GraphicsContext3D* context, Texture::Format format, unsigned int*
glFormat
, unsigned int* glType, bool* swizzle)
69
*
glFormat
= GraphicsContext3D::RGBA;
74
*
glFormat
= Extensions3D::BGRA_EXT;
77
*
glFormat
= GraphicsContext3D::RGBA;
109
unsigned int
glFormat
= 0;
112
convertFormat(context, format, &
glFormat
, &glType, &swizzle);
114
context->texImage2DResourceSafe(GraphicsContext3D::TEXTURE_2D, 0,
glFormat
,
117
0,
glFormat
, glType);
158
unsigned int
glFormat
= 0;
161
convertFormat(m_context, m_format, &
glFormat
, &glType, &swizzle)
[
all
...]
/device/generic/goldfish/opengl/system/OpenglSystemCommon/
gralloc_cb.h
42
glFormat
(p_glFormat),
95
int
glFormat
; // OpenGL format enum used for host h/w color buffer
/device/generic/goldfish/opengl/system/gralloc/
gralloc.cpp
199
GLenum
glFormat
= 0;
209
glFormat
= GL_RGBA;
214
glFormat
= GL_RGB;
219
glFormat
= GL_RGB;
224
glFormat
= GL_RGB5_A1_OES;
229
glFormat
= GL_RGBA4_OES;
240
glFormat
= GL_LUMINANCE;
250
glFormat
= GL_LUMINANCE;
312
glFormat
, glType);
338
cb->hostHandle = rcEnc->rcCreateColorBuffer(rcEnc, w, h,
glFormat
);
[
all
...]
/frameworks/rs/driver/
rsdAllocation.h
66
GLenum
glFormat
;
73
int
glFormat
;
rsdAllocation.cpp
117
RSD_CALL_GL(glTexSubImage2D, t, lod, xoff, yoff, w, h, drv->
glFormat
, drv->glType, ptr);
145
RSD_CALL_GL(glTexImage2D, t, lod, drv->
glFormat
,
148
0, drv->
glFormat
, drv->glType, p);
153
drv->
glFormat
, drv->glType, p);
176
if (!drv->glType || !drv->
glFormat
) {
207
if (!drv->
glFormat
) {
221
RSD_CALL_GL(glRenderbufferStorage, GL_RENDERBUFFER, drv->
glFormat
,
439
drv->
glFormat
= rsdKindToGLFormat(alloc->mHal.state.type->getElement()->getComponent().getKind());
442
drv->
glFormat
= 0;
567
drv->
glFormat
, drv->glType, alloc->mHal.drvState.lod[0].mallocPtr)
[
all
...]
Completed in 1235 milliseconds