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    Searched refs:glFramebufferTexture2D_client_proc_t (Results 1 - 3 of 3) sorted by null

  /device/generic/goldfish/opengl/system/GLESv2_enc/
gl2_client_context.h 58 glFramebufferTexture2D_client_proc_t glFramebufferTexture2D;
267 virtual glFramebufferTexture2D_client_proc_t set_glFramebufferTexture2D(glFramebufferTexture2D_client_proc_t f) { glFramebufferTexture2D_client_proc_t retval = glFramebufferTexture2D; glFramebufferTexture2D = f; return retval;}
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gl2_client_context.cpp 62 ptr = getProc("glFramebufferTexture2D", userData); set_glFramebufferTexture2D((glFramebufferTexture2D_client_proc_t)ptr);
gl2_client_proc.h 59 typedef void (gl2_APIENTRY *glFramebufferTexture2D_client_proc_t) (void * ctx, GLenum, GLenum, GLenum, GLuint, GLint);

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