HomeSort by relevance Sort by last modified time
    Searched refs:glGetVertexAttrib (Results 1 - 2 of 2) sorted by null

  /frameworks/native/opengl/libs/GLES_trace/src/
gltrace_fixup.cpp 388 GLint glGetVertexAttrib(GLTraceContext *context, GLuint index, GLenum pname) {
570 if (!glGetVertexAttrib(context, index, GL_VERTEX_ATTRIB_ARRAY_ENABLED)) {
575 if (glGetVertexAttrib(context, index, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING)) {
580 GLint size = glGetVertexAttrib(context, index, GL_VERTEX_ATTRIB_ARRAY_SIZE);
581 GLenum type = glGetVertexAttrib(context, index, GL_VERTEX_ATTRIB_ARRAY_TYPE);
582 GLboolean norm = glGetVertexAttrib(context, index, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED);
583 GLsizei stride = glGetVertexAttrib(context, index, GL_VERTEX_ATTRIB_ARRAY_STRIDE);
    [all...]
  /frameworks/native/opengl/tools/glgen/specs/gles11/
checks.spec 73 glGetVertexAttrib ifcheck params 4 pname GL_CURRENT_VERTEX_ATTRIB

Completed in 175 milliseconds