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  /frameworks/native/opengl/tools/glgen/stubs/gles11/
glShaderSource.java 1 // C function void glShaderSource ( GLuint shader, GLsizei count, const GLchar ** string, const GLint* length )
3 public static native void glShaderSource(
glShaderSource.cpp 2 /* void glShaderSource ( GLuint shader, GLsizei count, const GLchar ** string, const GLint * length ) */
15 glShaderSource(shader, 1, strings, 0);
  /cts/tests/tests/opengl/libopengltest/
common.cpp 25 glShaderSource(shader, 1, &pSource, NULL);
  /cts/tests/tests/opengl/src/android/opengl/cts/
RendererBase.java 53 GLES20.glShaderSource(shader, shaderCode);
RendererOneColorBufferTest.java 110 GLES20.glShaderSource(shader, shaderSrc);
  /external/chromium/webkit/glue/
gl_bindings_skia_cmd_buffer.cc 75 glShaderSource,
  /development/samples/HelloEffects/src/com/example/android/mediafx/
GLToolbox.java 26 GLES20.glShaderSource(shader, source);
  /device/generic/goldfish/opengl/system/GLESv2_enc/
gl2_ftable.h 109 {"glShaderSource", (void*)glShaderSource},
  /external/skia/src/gpu/gl/android/
GrGLCreateNativeInterface_android.cpp 73 interface->fShaderSource = (GrGLShaderSourceProc) glShaderSource;
75 interface->fShaderSource = glShaderSource;
  /external/webkit/Source/WebCore/platform/graphics/cairo/
OpenGLShims.h 183 FUNCTION_TABLE_ENTRY(glShaderSource);
281 #define glShaderSource LOOKUP_GL_FUNCTION(glShaderSource)
  /development/ndk/platforms/android-5/samples/hello-gl2/jni/
gl_code.cpp 60 glShaderSource(shader, 1, &pSource, NULL);
  /frameworks/base/libs/hwui/
Program.cpp 136 glShaderSource(shader, 1, &source, 0);
  /frameworks/native/opengl/tests/gl2_java/src/com/android/gl2java/
GL2JavaView.java 98 GLES20.glShaderSource(shader, source);
  /frameworks/native/opengl/tests/gl2_jni/jni/
gl_code.cpp 40 glShaderSource(shader, 1, &pSource, NULL);
  /frameworks/native/opengl/tests/gldual/jni/
gl_code.cpp 40 glShaderSource(shader, 1, &pSource, NULL);
  /packages/apps/Camera/jni/feature_mos/src/mosaic_renderer/
Renderer.cpp 41 glShaderSource(shader, 1, &pSource, NULL);
  /packages/apps/Gallery2/jni_mosaic/feature_mos/src/mosaic_renderer/
Renderer.cpp 41 glShaderSource(shader, 1, &pSource, NULL);
  /packages/apps/LegacyCamera/jni/feature_mos/src/mosaic_renderer/
Renderer.cpp 41 glShaderSource(shader, 1, &pSource, NULL);
  /sdk/emulator/opengl/host/libs/GLESv2_dec/
GL2Decoder.cpp 138 ctx->glShaderSource(shader, 1, &string, NULL);
  /frameworks/native/opengl/tools/glgen/specs/gles11/
checks.spec 83 // glShaderSource
  /external/eigen/unsupported/test/
openglsupport.cpp 79 glShaderSource(vtx_id, 1, &vtx, 0);
87 glShaderSource(frg_id, 1, &frg, 0);
  /external/skia/src/gpu/gl/mac/
GrGLCreateNativeInterface_mac.cpp 114 interface->fShaderSource = (GrGLShaderSourceProc) glShaderSource;
116 interface->fShaderSource = glShaderSource;
  /cts/tests/src/android/opengl/cts/
EglConfigGLSurfaceView.java 194 GLES20.glShaderSource(shader, source);
  /cts/tests/tests/media/src/android/media/cts/
TextureRender.java 197 GLES20.glShaderSource(shader, source);
  /cts/tests/tests/mediastress/src/android/mediastress/cts/
SurfaceTextureRenderer.java 247 GLES20.glShaderSource(shader, source);

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