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Searched
refs:glc
(Results
1 - 3
of
3
) sorted by null
/frameworks/native/cmds/flatland/
Composers.cpp
122
virtual bool compose(GLuint texName, const sp<GLConsumer>&
glc
) {
146
virtual bool compose(GLuint texName, const sp<GLConsumer>&
glc
) {
148
glc
->getTransformMatrix(texMatrix);
170
virtual bool compose(GLuint texName, const sp<GLConsumer>&
glc
) {
172
glc
->getTransformMatrix(texMatrix);
202
virtual bool compose(GLuint texName, const sp<GLConsumer>&
glc
) {
206
glc
->getTransformMatrix(texMatrix);
241
virtual bool compose(GLuint texName, const sp<GLConsumer>&
glc
) {
245
glc
->getTransformMatrix(texMatrix);
Flatland.h
52
virtual bool compose(GLuint texName, const sp<GLConsumer>&
glc
) = 0;
GLHelper.cpp
202
sp<GLConsumer>
glc
= new GLConsumer(name, true,
local
204
glc
->setDefaultBufferSize(w, h);
205
glc
->setDefaultMaxBufferCount(3);
206
glc
->setConsumerUsageBits(GRALLOC_USAGE_HW_COMPOSER);
215
*glConsumer =
glc
;
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