/external/jmonkeyengine/engine/src/lwjgl/com/jme3/renderer/lwjgl/ |
TextureUtil.java | 189 int internalFormat = -1; 195 internalFormat = GL_ALPHA16; 200 internalFormat = GL_ALPHA8; 206 internalFormat = GL_COMPRESSED_RGB_S3TC_DXT1_EXT; 212 internalFormat = GL_COMPRESSED_RGBA_S3TC_DXT1_EXT; 218 internalFormat = GL_COMPRESSED_RGBA_S3TC_DXT3_EXT; 224 internalFormat = GL_COMPRESSED_RGBA_S3TC_DXT5_EXT; 231 internalFormat = GL_COMPRESSED_LUMINANCE_ALPHA_3DC_ATI; 233 internalFormat = GL_COMPRESSED_LUMINANCE_ALPHA_LATC2_EXT; 240 internalFormat = GL_COMPRESSED_LUMINANCE_LATC1_EXT [all...] |
/external/webkit/Source/WebCore/html/canvas/ |
WebGLTexture.h | 51 void setLevelInfo(GC3Denum target, GC3Dint level, GC3Denum internalFormat, GC3Dsizei width, GC3Dsizei height, GC3Denum type); 83 , internalFormat(0) 93 internalFormat = internalFmt; 100 GC3Denum internalFormat;
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WebGLTexture.cpp | 135 void WebGLTexture::setLevelInfo(GC3Denum target, GC3Dint level, GC3Denum internalFormat, GC3Dsizei width, GC3Dsizei height, GC3Denum type) 139 // We assume level, internalFormat, width, height, and type have all been 144 m_info[index][level].setInfo(internalFormat, width, height, type); 164 info.setInfo(info0.internalFormat, width, height, info0.type); 177 return info->internalFormat; 266 || info.internalFormat != first.internalFormat || info.type != first.type) 311 || info0.internalFormat != first.internalFormat || info0.type != first.type) { 323 || info.internalFormat != info0.internalFormat || info.type != info0.type) [all...] |
/external/webkit/Source/WebKit/android/plugins/ |
ANPOpenGL_npapi.h | 40 GLenum internalFormat;
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/sdk/emulator/opengl/host/libs/Translator/include/GLcommon/ |
TranslatorIfaces.h | 44 internalFormat(GL_RGBA), 56 unsigned int internalFormat; 73 unsigned int internalFormat;
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/external/jmonkeyengine/engine/src/android/com/jme3/renderer/android/ |
TextureUtil.java | 145 int internalFormat = -1; 173 internalFormat = GLES20.GL_RGB565; 190 internalFormat = GLES20.GL_RGB5_A1; 203 internalFormat = GLES20.GL_RGBA4; 219 internalFormat = GLES20.GL_DEPTH_COMPONENT16; 230 if (internalFormat == -1) 232 internalFormat = format; 284 internalFormat,
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/external/icu4c/test/intltest/ |
tmsgfmt.h | 73 void internalFormat(MessageFormat* msgFmt ,
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tmsgfmt.cpp | 641 internalFormat( 646 void TestMessageFormat::internalFormat(MessageFormat* msgFmt , 703 internalFormat( msgFmt1 , testArgs[i], 2, exp[i].unescape() ,(char*)"From TestMessageFormat::testSelectFormat format t1"); 725 internalFormat( msgFmt2 , testArgs[i], 2, exp[i].unescape() ,(char*)"From TestMessageFormat::testSelectFormat format t2"); 747 internalFormat( msgFmt3 , testArgs[i], 1, exp[i] ,(char*)"From TestMessageFormat::testSelectFormat format t3"); 769 internalFormat( msgFmt4 , testArgs[i], 3, exp[i].unescape() ,(char*)"From TestMessageFormat::testSelectFormat format t4"); 794 internalFormat( msgFmt5 , testArgs[i], 3, exp[i].unescape() ,(char*)"From TestMessageFormat::testSelectFormat format t5"); [all...] |
/external/webkit/Source/ThirdParty/ANGLE/src/libGLESv2/ |
Texture.h | 124 void copyNonRenderable(Image *image, GLenum internalFormat, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height, IDirect3DSurface9 *renderTarget); 220 void setImage(GLint level, GLenum internalFormat, GLsizei width, GLsizei height, GLenum format, GLenum type, GLint unpackAlignment, const void *pixels); 221 void setCompressedImage(GLint level, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei imageSize, const void *pixels); 224 void copyImage(GLint level, GLenum internalFormat, GLint x, GLint y, GLsizei width, GLsizei height, RenderbufferStorage *source); 244 bool redefineTexture(GLint level, GLenum internalFormat, GLsizei width, GLsizei height, GLenum type); 264 void setImagePosX(GLint level, GLenum internalFormat, GLsizei width, GLsizei height, GLenum format, GLenum type, GLint unpackAlignment, const void *pixels); 265 void setImageNegX(GLint level, GLenum internalFormat, GLsizei width, GLsizei height, GLenum format, GLenum type, GLint unpackAlignment, const void *pixels); 266 void setImagePosY(GLint level, GLenum internalFormat, GLsizei width, GLsizei height, GLenum format, GLenum type, GLint unpackAlignment, const void *pixels); 267 void setImageNegY(GLint level, GLenum internalFormat, GLsizei width, GLsizei height, GLenum format, GLenum type, GLint unpackAlignment, const void *pixels); 268 void setImagePosZ(GLint level, GLenum internalFormat, GLsizei width, GLsizei height, GLenum format, GLenum type, GLint unpackAlignment, const void *pix (…) [all...] |
Texture.cpp | 917 void Texture::copyNonRenderable(Image *image, GLenum internalFormat, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height, IDirect3DSurface9 *renderTarget) 955 createSurface(width, height, internalFormat, mType, image); [all...] |
/cts/tests/src/android/opengl/cts/ |
CompressedTextureLoader.java | 50 public Texture(int width, int height, int internalformat, ByteBuffer data, 54 mInternalFormat = internalformat; 241 int internalFormat = 0; 243 internalFormat = GL_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG; 245 internalFormat = GL_COMPRESSED_RGB_PVRTC_2BPPV1_IMG; 247 internalFormat = GL_COMPRESSED_RGBA_PVRTC_4BPPV1_IMG; 249 internalFormat = GL_COMPRESSED_RGB_PVRTC_4BPPV1_IMG; 256 internalFormat, dataBuffer, 412 int internalFormat = 0; 416 internalFormat = COMPRESSED_RGB_S3TC_DXT1_EXT [all...] |
/sdk/emulator/opengl/host/libs/Translator/GLcommon/ |
PaletteTexture.cpp | 30 void getPaletteInfo(GLenum internalFormat,unsigned int& indexSizeBits,unsigned int& colorSizeBytes,GLenum& colorFrmt) { 33 switch(internalFormat) 108 unsigned char* uncompressTexture(GLenum internalformat,GLenum& formatOut,GLsizei width,GLsizei height,GLsizei imageSize, const GLvoid* data,GLint level) { 113 getPaletteInfo(internalformat,indexSizeBits,colorSizeBytes,formatOut); 159 Color c = paletteColor(palette,paletteIndex,internalformat);
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DummyGLfuncs.cpp | 32 void GLAPIENTRY dummy_glCompressedTexImage2D( GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data ){} 34 void GLAPIENTRY dummy_glCopyTexImage2D(GLenum target, GLint level, GLenum internalFormat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border){} 73 void GLAPIENTRY dummy_glTexImage2D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels){} 154 void GLAPIENTRY dummy_glRenderbufferStorageEXT(GLenum target, GLenum internalformat, GLsizei width, GLsizei height){} 252 void GL_APIENTRY dummy_glRenderbufferStorage(GLenum target, GLenum internalformat, GLsizei width, GLsizei height){}
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DummyGLfuncs.h | 39 void GLAPIENTRY dummy_glCompressedTexImage2D( GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data ); 41 void GLAPIENTRY dummy_glCopyTexImage2D(GLenum target, GLint level, GLenum internalFormat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border); 80 void GLAPIENTRY dummy_glTexImage2D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels); 161 void GLAPIENTRY dummy_glRenderbufferStorageEXT(GLenum target, GLenum internalformat, GLsizei width, GLsizei height); 259 void GL_APIENTRY dummy_glRenderbufferStorage(GLenum target, GLenum internalformat, GLsizei width, GLsizei height);
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/external/skia/src/gpu/gl/ |
GrGpuGL.cpp | 659 GrGLenum internalFormat; 664 if (!this->configToGLFormats(dataConfig, useTexStorage, &internalFormat, 669 if (!isNewTexture && GR_GL_PALETTE8_RGBA8 == internalFormat) { 736 internalFormat, 739 if (GR_GL_PALETTE8_RGBA8 == internalFormat) { 745 internalFormat, 754 internalFormat, [all...] |
GrGpuGL.h | 238 GrGLenum* internalFormat,
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/device/generic/goldfish/opengl/system/renderControl_enc/ |
renderControl_entry.cpp | 21 uint32_t rcCreateColorBuffer(uint32_t width, uint32_t height, GLenum internalFormat); 115 uint32_t rcCreateColorBuffer(uint32_t width, uint32_t height, GLenum internalFormat) 118 return ctx->rcCreateColorBuffer(ctx, width, height, internalFormat);
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renderControl_enc.h | 37 uint32_t rcCreateColorBuffer_enc(void *self , uint32_t width, uint32_t height, GLenum internalFormat);
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renderControl_enc.cpp | 265 uint32_t rcCreateColorBuffer_enc(void *self , uint32_t width, uint32_t height, GLenum internalFormat) 279 memcpy(ptr, &internalFormat, 4); ptr += 4;
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/sdk/emulator/opengl/host/libs/libOpenglRender/ |
RenderControl.cpp | 208 uint32_t height, GLenum internalFormat) 215 return fb->createColorBuffer(width, height, internalFormat);
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/sdk/emulator/opengl/host/libs/Translator/GLES_CM/ |
GLDispatch.h | 55 void (GLAPIENTRY *glCompressedTexImage2D) ( GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data ); 57 void (GLAPIENTRY *glCopyTexImage2D) (GLenum target, GLint level, GLenum internalFormat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border); 146 void (GLAPIENTRY *glTexImage2D) (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
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/hardware/samsung_slsi/exynos5/libcamera2/ |
ExynosCameraHWInterface2.h | 427 int internalFormat;
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/external/qemu/distrib/sdl-1.2.15/src/video/ |
SDL_glfuncs.h | 59 SDL_PROC_UNUSED(void,glCopyTexImage1D,(GLenum target, GLint level, GLenum internalFormat, GLint x, GLint y, GLsizei width, GLint border)) 60 SDL_PROC_UNUSED(void,glCopyTexImage2D,(GLenum target, GLint level, GLenum internalFormat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border)) 306 SDL_PROC_UNUSED(void,glTexImage1D,(GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid *pixels)) 307 SDL_PROC(void,glTexImage2D,(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels))
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/sdk/emulator/opengl/host/libs/Translator/EGL/ |
EglImp.cpp | [all...] |
/external/quake/quake/src/WinQuake/ |
gl_draw.cpp | 1393 GLint internalformat, 1401 // In full OpenGL The internalformat can be 1..4, to indicate how many components of the data are valid. 1402 // OpenGL ES requires the internalformat argument match the format for glTexImage2D. [all...] |