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Searched
refs:island
(Results
1 - 6
of
6
) sorted by null
/frameworks/compile/mclinker/lib/LD/
StubFactory.cpp
50
// find the
island
for the input relocation
51
BranchIsland*
island
= pBRIslandFactory.find(*(pReloc.targetRef().frag()));
local
52
if (NULL ==
island
) {
53
island
= pBRIslandFactory.produce(*(pReloc.targetRef().frag()));
56
// find if there is such a stub in the
island
already
57
assert(NULL !=
island
);
58
Stub* stub =
island
->findStub(prototype, pReloc);
73
name.append(
island
->name());
96
island
->addRelocation(*reloc);
99
// add stub to the branch
island
[
all
...]
BranchIslandFactory.cpp
21
/// size of the
island
34
/// produce - produce a
island
for the given fragment
35
/// @param pFragment - the fragment needs a branch
island
43
// offset of the
island
57
// (i.e., do not insert the
island
after a Alignment fragment)
63
// can not find an entry fragment to bridge the
island
67
BranchIsland *
island
= allocate();
68
new (
island
) BranchIsland(*frag, // entry fragment to the
island
69
m_MaxIslandSize, // the max size of the
island
[
all
...]
/frameworks/compile/mclinker/lib/Fragment/
FragmentLinker.cpp
121
BranchIsland&
island
= *facIter;
local
122
BranchIsland::reloc_iterator iter, iterEnd =
island
.reloc_end();
123
for (iter =
island
.reloc_begin(); iter != iterEnd; ++iter)
178
BranchIsland&
island
= *facIter;
local
179
BranchIsland::reloc_iterator iter, iterEnd =
island
.reloc_end();
180
for (iter =
island
.reloc_begin(); iter != iterEnd; ++iter) {
/external/llvm/test/MC/MachO/ARM/
long-call-branch-island-relocation.s
24
@
island
.
/frameworks/compile/mclinker/lib/Target/ARM/
ARMLDBackend.cpp
[
all
...]
/external/replicaisland/src/com/replica/replicaisland/
LevelBuilder.java
129
tileMapIndex = R.drawable.
island
;
Completed in 56 milliseconds