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Searched
refs:iterated
(Results
1 - 4
of
4
) sorted by null
/system/core/libpixelflinger/codeflinger/
texturing.cpp
55
comment("compute initial
iterated
color (smooth and/or dither case)");
78
if (!mInfo[i].
iterated
)
119
// figure out if we need the
iterated
color
133
comment("load initial
iterated
color (8888 packed)");
134
parts.
iterated
.setTo(obtainReg(),
136
CONTEXT_LOAD(parts.
iterated
.reg, packed8888);
138
comment("load initial
iterated
color (dest format packed)");
140
parts.
iterated
.setTo(obtainReg(), &mCbFormat);
142
// pre-mask the
iterated
color
143
const int bits = parts.
iterated
.size()
[
all
...]
GGLAssembler.cpp
174
info.
iterated
= (!info.replaced && (info.inDest || info.needed));
175
info.smooth = mSmooth && info.
iterated
;
257
//
iterated
color or direct texture
258
pixel = directTex ? parts.texel[directTex-1] : parts.
iterated
;
313
// update the
iterated
color...
318
// update
iterated
z
321
// update
iterated
fog
442
//
iterated
color
534
//
iterated
color
604
temp = component_t(parts.
iterated
, component)
[
all
...]
GGLAssembler.h
295
pixel_t
iterated
;
member in struct:android::GGLAssembler::fragment_parts_t
333
bool
iterated
: 1;
member in struct:android::GGLAssembler::component_info_t
/external/v8/test/mjsunit/regress/
regress-815.js
37
// The code for the
iterated
-over object in for-in used to be emitted
Completed in 189 milliseconds