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    Searched refs:keystate (Results 1 - 3 of 3) sorted by null

  /external/qemu/distrib/sdl-1.2.15/src/video/windib/
SDL_dibevents.c 607 BYTE keystate[256];
610 GetKeyboardState(keystate);
613 if ((keystate[VK_NUMLOCK] & 1) && vkey >= VK_NUMPAD0 && vkey <= VK_NUMPAD9)
617 else if (SDL_ToUnicode((UINT)vkey, scancode, keystate, wchars, sizeof(wchars)/sizeof(wchars[0]), 0) > 0)
  /external/qemu/distrib/sdl-1.2.15/src/video/wincommon/
SDL_sysevents.c 103 static int WINAPI ToUnicode9xME(UINT vkey, UINT scancode, const BYTE *keystate, LPWSTR wchars, int wsize, UINT flags);
844 static int WINAPI ToUnicode9xME(UINT vkey, UINT scancode, const BYTE *keystate, LPWSTR wchars, int wsize, UINT flags)
849 if (ToAsciiEx(vkey, scancode, (PBYTE) keystate, (WORD*)chars, 0, GetKeyboardLayout(0)) == 1) {
  /external/qemu/distrib/sdl-1.2.15/src/video/windx5/
SDL_dx5events.c 909 BYTE keystate[256]; local
918 GetKeyboardState(keystate);
921 if ((keystate[VK_NUMLOCK] & 1) && vkey >= VK_NUMPAD0 && vkey <= VK_NUMPAD9)
925 else if (SDL_ToUnicode(vkey, scancode, keystate, wchars, sizeof(wchars)/sizeof(wchars[0]), 0) > 0)

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