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Searched
refs:layerWidth
(Results
1 - 5
of
5
) sorted by null
/frameworks/base/libs/hwui/
LayerCache.h
99
LayerEntry(const uint32_t
layerWidth
, const uint32_t layerHeight): mLayer(NULL) {
100
mWidth = Layer::computeIdealWidth(
layerWidth
);
Layer.cpp
31
Layer::Layer(const uint32_t
layerWidth
, const uint32_t layerHeight) {
39
texture.width =
layerWidth
;
63
uint32_t Layer::computeIdealWidth(uint32_t
layerWidth
) {
64
return uint32_t(ceilf(
layerWidth
/ float(LAYER_SIZE)) * LAYER_SIZE);
Layer.h
52
Layer(const uint32_t
layerWidth
, const uint32_t layerHeight);
55
static uint32_t computeIdealWidth(uint32_t
layerWidth
);
/external/webkit/Source/WebCore/rendering/
RenderBoxModelObject.cpp
793
Length
layerWidth
= fillLayer->size().size.width();
796
if (
layerWidth
.isFixed())
797
w =
layerWidth
.value();
798
else if (
layerWidth
.isPercent())
799
w =
layerWidth
.calcValue(positioningAreaSize.width());
808
if (
layerWidth
.isAuto() && !layerHeight.isAuto()) {
[
all
...]
/external/webkit/Source/WebCore/platform/graphics/cg/
GraphicsContextCG.cpp
615
float
layerWidth
= ceilf(rect.width() + doubleLineWidth);
618
CGLayerRef layer = CGLayerCreateWithContext(context, CGSizeMake(
layerWidth
, layerHeight), 0);
[
all
...]
Completed in 118 milliseconds