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Searched
refs:loadAudio
(Results
1 - 4
of
4
) sorted by null
/external/jmonkeyengine/engine/src/test/jme3test/asset/
TestAbsoluteLocators.java
54
AudioData audio = am.
loadAudio
("Sound/Effects/Gun.wav");
/external/jmonkeyengine/engine/src/core/com/jme3/asset/
AssetManager.java
207
public AudioData
loadAudio
(AudioKey key);
217
public AudioData
loadAudio
(String name);
DesktopAssetManager.java
359
public AudioData
loadAudio
(AudioKey key){
363
public AudioData
loadAudio
(String name){
364
return
loadAudio
(new AudioKey(name, false));
/external/jmonkeyengine/engine/src/core/com/jme3/audio/
AudioNode.java
790
data = im.getAssetManager().
loadAudio
(audioKey);
Completed in 363 milliseconds