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  /frameworks/rs/
rsStream.cpp 43 return loadU32();
47 uint32_t len = loadU32();
rsFileA3D.cpp 68 mMajorVersion = headerStream->loadU32();
69 mMinorVersion = headerStream->loadU32();
70 uint32_t flags = headerStream->loadU32();
73 uint32_t numIndexEntries = headerStream->loadU32();
78 entry->mType = (RsA3DClassID)headerStream->loadU32();
83 entry->mOffset = headerStream->loadU32();
84 entry->mLength = headerStream->loadU32();
rsMesh.cpp 110 RsA3DClassID classID = (RsA3DClassID)stream->loadU32();
119 uint32_t vertexBuffersCount = stream->loadU32();
130 uint32_t primitivesCount = stream->loadU32();
142 uint32_t isIndexPresent = stream->loadU32();
rsType.cpp 207 RsA3DClassID classID = (RsA3DClassID)stream->loadU32();
221 uint32_t x = stream->loadU32();
222 uint32_t y = stream->loadU32();
223 uint32_t z = stream->loadU32();
rsComponent.cpp 264 mVectorSize = stream->loadU32();
rsStream.h 43 uint32_t loadU32() {
rsElement.cpp 115 RsA3DClassID classID = (RsA3DClassID)stream->loadU32();
127 uint32_t fieldCount = stream->loadU32();
148 arraySizes[ct] = stream->loadU32();
rsAllocation.cpp 355 RsA3DClassID classID = (RsA3DClassID)stream->loadU32();
374 uint32_t dataSize = stream->loadU32();

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