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    Searched refs:mDepthStencil (Results 1 - 4 of 4) sorted by null

  /external/webkit/Source/ThirdParty/ANGLE/src/libGLESv2/
Renderbuffer.cpp 306 DepthStencilbuffer::DepthStencilbuffer(IDirect3DSurface9 *depthStencil) : mDepthStencil(depthStencil)
326 mDepthStencil = NULL;
338 0, FALSE, &mDepthStencil, 0);
349 if (mDepthStencil)
360 if (mDepthStencil)
362 mDepthStencil->Release();
378 if (mDepthStencil)
381 mDepthStencil->GetDesc(&description);
391 if (mDepthStencil)
394 mDepthStencil->GetDesc(&description)
    [all...]
Renderbuffer.h 144 IDirect3DSurface9 *mDepthStencil;
  /external/webkit/Source/ThirdParty/ANGLE/src/libEGL/
Surface.cpp 26 mDepthStencil = NULL;
62 if (mDepthStencil)
64 mDepthStencil->Release();
65 mDepthStencil = NULL;
144 presentParameters.MultiSampleQuality, FALSE, &mDepthStencil, NULL);
475 if (mDepthStencil)
477 mDepthStencil->AddRef();
480 return mDepthStencil;
Surface.h 53 IDirect3DSurface9 *mDepthStencil;

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