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    Searched refs:mProgramId (Results 1 - 2 of 2) sorted by null

  /frameworks/base/libs/hwui/
Program.cpp 41 mProgramId = glCreateProgram();
43 glAttachShader(mProgramId, mVertexShader);
44 glAttachShader(mProgramId, mFragmentShader);
53 glLinkProgram(mProgramId);
56 glGetProgramiv(mProgramId, GL_LINK_STATUS, &status);
60 glGetProgramiv(mProgramId, GL_INFO_LOG_LENGTH, &infoLen);
63 glGetProgramInfoLog(mProgramId, infoLen, 0, &log[0]);
67 glDetachShader(mProgramId, mVertexShader);
68 glDetachShader(mProgramId, mFragmentShader);
73 glDeleteProgram(mProgramId);
    [all...]
Program.h 422 GLuint mProgramId;

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