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    Searched refs:m_ANW (Results 1 - 5 of 5) sorted by null

  /external/webkit/Source/WebCore/platform/graphics/android/layers/
CanvasTexture.cpp 72 if (!m_ANW.get())
88 if (m_ANW.get()) {
90 int result = native_window_set_buffers_dimensions(m_ANW.get(),
104 if (m_ANW.get())
105 return m_ANW.get();
111 m_ANW = new android::Surface(m_surfaceTexture->getBufferQueue());
112 int result = native_window_set_buffers_format(m_ANW.get(), HAL_PIXEL_FORMAT_RGBA_8888);
115 result = native_window_set_buffers_dimensions(m_ANW.get(),
124 return m_ANW.get();
189 if (m_ANW.get())
    [all...]
CanvasTexture.h 85 sp<android::Surface> m_ANW;
  /external/webkit/Source/WebCore/platform/graphics/android/rendering/
TransferQueue.cpp 116 m_ANW = new android::Surface(bufferQueue);
120 m_ANW->query(m_ANW.get(), NATIVE_WINDOW_MIN_UNDEQUEUED_BUFFERS,
124 int result = native_window_set_buffers_geometry(m_ANW.get(),
127 result = native_window_set_usage(m_ANW.get(),
422 if (!m_ANW.get()) {
427 if (!GLUtils::updateSharedSurfaceTextureWithBitmap(m_ANW.get(), bitmap))
GaneshContext.cpp 133 ANativeWindow* anw = tileQueue->m_ANW.get();
TransferQueue.h 140 android::sp<ANativeWindow> m_ANW;
142 // EGL wrapper around m_ANW for use by the GaneshRenderer

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