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Searched
refs:m_alphaLocation
(Results
1 - 6
of
6
) sorted by null
/external/webkit/Source/WebCore/platform/graphics/chromium/
ShaderChromium.h
104
int alphaLocation() const { return
m_alphaLocation
; }
109
int
m_alphaLocation
;
133
int alphaLocation() const { return
m_alphaLocation
; }
140
int
m_alphaLocation
;
159
int alphaLocation() const { return
m_alphaLocation
; }
167
int
m_alphaLocation
;
ShaderChromium.cpp
155
,
m_alphaLocation
(-1)
162
m_alphaLocation
= context->getUniformLocation(program, "alpha");
164
return m_samplerLocation != -1 &&
m_alphaLocation
!= -1;
215
,
m_alphaLocation
(-1)
223
m_alphaLocation
= context->getUniformLocation(program, "alpha");
225
return m_samplerLocation != -1 && m_maskSamplerLocation != -1 &&
m_alphaLocation
!= -1;
249
,
m_alphaLocation
(-1)
260
m_alphaLocation
= context->getUniformLocation(program, "alpha");
265
&&
m_alphaLocation
!= -1 && m_ccMatrixLocation != -1 && m_yuvAdjLocation != -1;
/external/webkit/Source/WebCore/platform/graphics/gpu/
BicubicShader.h
52
int
m_alphaLocation
;
TexShader.h
49
int
m_alphaLocation
;
BicubicShader.cpp
48
,
m_alphaLocation
(context->getUniformLocation(program, "alpha"))
129
m_context->uniform1f(
m_alphaLocation
, alpha);
TexShader.cpp
46
m_alphaLocation
= context->getUniformLocation(program, "globalAlpha");
73
m_context->uniform1f(
m_alphaLocation
, alpha);
Completed in 495 milliseconds