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    Searched refs:m_alphaLocation (Results 1 - 6 of 6) sorted by null

  /external/webkit/Source/WebCore/platform/graphics/chromium/
ShaderChromium.h 104 int alphaLocation() const { return m_alphaLocation; }
109 int m_alphaLocation;
133 int alphaLocation() const { return m_alphaLocation; }
140 int m_alphaLocation;
159 int alphaLocation() const { return m_alphaLocation; }
167 int m_alphaLocation;
ShaderChromium.cpp 155 , m_alphaLocation(-1)
162 m_alphaLocation = context->getUniformLocation(program, "alpha");
164 return m_samplerLocation != -1 && m_alphaLocation != -1;
215 , m_alphaLocation(-1)
223 m_alphaLocation = context->getUniformLocation(program, "alpha");
225 return m_samplerLocation != -1 && m_maskSamplerLocation != -1 && m_alphaLocation != -1;
249 , m_alphaLocation(-1)
260 m_alphaLocation = context->getUniformLocation(program, "alpha");
265 && m_alphaLocation != -1 && m_ccMatrixLocation != -1 && m_yuvAdjLocation != -1;
  /external/webkit/Source/WebCore/platform/graphics/gpu/
BicubicShader.h 52 int m_alphaLocation;
TexShader.h 49 int m_alphaLocation;
BicubicShader.cpp 48 , m_alphaLocation(context->getUniformLocation(program, "alpha"))
129 m_context->uniform1f(m_alphaLocation, alpha);
TexShader.cpp 46 m_alphaLocation = context->getUniformLocation(program, "globalAlpha");
73 m_context->uniform1f(m_alphaLocation, alpha);

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