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    Searched refs:m_fragmentShader (Results 1 - 3 of 3) sorted by null

  /external/webkit/Source/WebCore/platform/graphics/chromium/
ProgramBinding.h 63 if (!ProgramBindingBase::init(m_vertexShader.getShaderString(), m_fragmentShader.getShaderString()))
67 if (!m_fragmentShader.init(m_context, m_program))
73 const FragmentShader& fragmentShader() const { return m_fragmentShader; }
78 FragmentShader m_fragmentShader;
  /external/webkit/Source/WebCore/html/canvas/
WebGLProgram.cpp 56 if (m_fragmentShader) {
57 m_fragmentShader->onDetached();
58 m_fragmentShader = 0;
112 return m_fragmentShader.get();
129 if (m_fragmentShader)
131 m_fragmentShader = shader;
149 if (m_fragmentShader != shader)
151 m_fragmentShader = 0;
WebGLProgram.h 84 RefPtr<WebGLShader> m_fragmentShader;

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