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    Searched refs:m_frameCountWhilePlaying (Results 1 - 5 of 5) sorted by null

  /external/webkit/Source/WebCore/platform/graphics/win/
MediaPlayerPrivateQuickTimeWin.cpp 99 , m_frameCountWhilePlaying(0)
262 m_frameCountWhilePlaying = 0;
640 if (m_frameCountWhilePlaying > 10) {
642 double frameRate = (m_frameCountWhilePlaying - 1) / interval;
754 m_frameCountWhilePlaying++;
757 if (m_frameCountWhilePlaying == 1)
MediaPlayerPrivateQuickTimeWin.h 184 double m_frameCountWhilePlaying;
MediaPlayerPrivateQuickTimeVisualContext.h 205 double m_frameCountWhilePlaying;
  /external/webkit/Source/WebCore/platform/graphics/mac/
MediaPlayerPrivateQTKit.h 215 int m_frameCountWhilePlaying;
MediaPlayerPrivateQTKit.mm 238 , m_frameCountWhilePlaying(0)
743 m_frameCountWhilePlaying = 0;
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