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Searched
refs:m_lightSource
(Results
1 - 4
of
4
) sorted by null
/external/webkit/Source/WebCore/platform/graphics/filters/
FEDiffuseLighting.cpp
117
return
m_lightSource
.get();
122
m_lightSource
= lightSource;
FESpecularLighting.cpp
132
return
m_lightSource
.get();
137
m_lightSource
= lightSource;
FELighting.h
88
RefPtr<LightSource>
m_lightSource
;
FELighting.cpp
48
,
m_lightSource
(lightSource)
185
m_lightSource
->updatePaintingData(paintingData, lightX, lightY, static_cast<float>(data.pixels->get(offset + cAlphaChannelOffset)) * data.surfaceScale);
242
if (!
m_lightSource
)
256
m_lightSource
->initPaintingData(paintingData);
427
if (
m_lightSource
->type() == LS_POINT) {
429
PointLightSource* pointLightSource = static_cast<PointLightSource*>(
m_lightSource
.get());
434
} else if (
m_lightSource
->type() == LS_SPOT) {
436
SpotLightSource* spotLightSource = static_cast<SpotLightSource*>(
m_lightSource
.get());
454
ASSERT(
m_lightSource
.type == LS_DISTANT);
Completed in 31 milliseconds