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Searched
refs:m_samplerLocation
(Results
1 - 4
of
4
) sorted by null
/external/webkit/Source/WebCore/platform/graphics/gpu/
TexShader.h
48
int
m_samplerLocation
;
TexShader.cpp
48
m_samplerLocation
= context->getUniformLocation(program, "sampler");
72
m_context->uniform1i(
m_samplerLocation
, sampler);
/external/webkit/Source/WebCore/platform/graphics/chromium/
ShaderChromium.h
105
int samplerLocation() const { return
m_samplerLocation
; }
108
int
m_samplerLocation
;
134
int samplerLocation() const { return
m_samplerLocation
; }
138
int
m_samplerLocation
;
ShaderChromium.cpp
154
:
m_samplerLocation
(-1)
161
m_samplerLocation
= context->getUniformLocation(program, "s_texture");
164
return
m_samplerLocation
!= -1 && m_alphaLocation != -1;
213
:
m_samplerLocation
(-1)
221
m_samplerLocation
= context->getUniformLocation(program, "s_texture");
225
return
m_samplerLocation
!= -1 && m_maskSamplerLocation != -1 && m_alphaLocation != -1;
Completed in 72 milliseconds