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    Searched refs:m_samplerLocation (Results 1 - 4 of 4) sorted by null

  /external/webkit/Source/WebCore/platform/graphics/gpu/
TexShader.h 48 int m_samplerLocation;
TexShader.cpp 48 m_samplerLocation = context->getUniformLocation(program, "sampler");
72 m_context->uniform1i(m_samplerLocation, sampler);
  /external/webkit/Source/WebCore/platform/graphics/chromium/
ShaderChromium.h 105 int samplerLocation() const { return m_samplerLocation; }
108 int m_samplerLocation;
134 int samplerLocation() const { return m_samplerLocation; }
138 int m_samplerLocation;
ShaderChromium.cpp 154 : m_samplerLocation(-1)
161 m_samplerLocation = context->getUniformLocation(program, "s_texture");
164 return m_samplerLocation != -1 && m_alphaLocation != -1;
213 : m_samplerLocation(-1)
221 m_samplerLocation = context->getUniformLocation(program, "s_texture");
225 return m_samplerLocation != -1 && m_maskSamplerLocation != -1 && m_alphaLocation != -1;

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