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Searched
refs:m_selectionEnd
(Results
1 - 2
of
2
) sorted by null
/external/webkit/Source/WebCore/rendering/
RenderView.cpp
52
,
m_selectionEnd
(0)
358
RenderObject* stop = rendererAfterPosition(
m_selectionEnd
, m_selectionEndPos);
360
if ((os->canBeSelectionLeaf() || os == m_selectionStart || os ==
m_selectionEnd
) && os->selectionState() != SelectionNone) {
417
m_selectionEnd
== end && m_selectionEndPos == endPos)
438
RenderObject* stop = rendererAfterPosition(
m_selectionEnd
, m_selectionEndPos);
440
if ((os->canBeSelectionLeaf() || os == m_selectionStart || os ==
m_selectionEnd
) && os->selectionState() != SelectionNone) {
466
m_selectionEnd
= end;
469
// Update the selection status of all objects between m_selectionStart and
m_selectionEnd
528
(
m_selectionEnd
== obj && oldEndPos != m_selectionEndPos)) {
RenderView.h
79
RenderObject* selectionEnd() const { return
m_selectionEnd
; }
216
RenderObject*
m_selectionEnd
;
Completed in 22 milliseconds