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    Searched refs:m_specularExponent (Results 1 - 7 of 7) sorted by null

  /external/webkit/Source/WebCore/platform/graphics/filters/
SpotLightSource.h 48 float specularExponent() const { return m_specularExponent; }
64 , m_specularExponent(specularExponent)
72 float m_specularExponent;
FESpecularLighting.cpp 93 return m_specularExponent;
98 if (m_specularExponent == specularExponent)
100 m_specularExponent = specularExponent;
151 << "specularExponent=\"" << m_specularExponent << "\"]\n";
SpotLightSource.cpp 67 if (!m_specularExponent)
69 else if (m_specularExponent == 1.0f)
101 lightStrength = powf(-cosineOfAngle, m_specularExponent);
166 if (m_specularExponent == specularExponent)
168 m_specularExponent = specularExponent;
FELighting.h 94 float m_specularExponent;
FELighting.cpp 53 , m_specularExponent(specularExponent)
196 if (m_specularExponent == 1)
199 lightStrength = m_specularConstant * powf(halfwayVector.z() / halfwayVectorLength, m_specularExponent);
214 if (m_specularExponent == 1)
217 lightStrength = m_specularConstant * powf((normalVector * halfwayVector) / (normalVectorLength * halfwayVectorLength), m_specularExponent);
469 neonData.specularExponent = getPowerCoefficients(m_specularExponent);
470 if (m_specularExponent == 1)
  /external/webkit/Source/WebCore/svg/
SVGFELightElement.cpp 52 , m_specularExponent(1)
SVGFESpecularLightingElement.cpp 49 , m_specularExponent(1)

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