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Searched
refs:m_textureUnits
(Results
1 - 2
of
2
) sorted by null
/external/webkit/Source/WebCore/html/canvas/
WebGLRenderingContext.cpp
425
m_textureUnits
.clear();
426
m_textureUnits
.resize(numCombinedTextureImageUnits);
623
if (texture - GraphicsContext3D::TEXTURE0 >=
m_textureUnits
.size()) {
751
m_textureUnits
[m_activeTextureUnit].m_texture2DBinding = texture;
754
m_textureUnits
[m_activeTextureUnit].m_textureCubeMapBinding = texture;
[
all
...]
WebGLRenderingContext.h
416
Vector<TextureUnitState>
m_textureUnits
;
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