/packages/apps/Camera/jni/feature_mos/src/mosaic_renderer/ |
SurfaceTextureRenderer.h | 35 GLint maPositionHandle;
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SurfaceTextureRenderer.cpp | 95 maPositionHandle = glGetAttribLocation(glProgram, "aPosition"); 141 glVertexAttribPointer(maPositionHandle, 4, GL_FLOAT, 143 glEnableVertexAttribArray(maPositionHandle);
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Renderer.h | 56 GLint maPositionHandle;
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/packages/apps/Gallery2/jni_mosaic/feature_mos/src/mosaic_renderer/ |
SurfaceTextureRenderer.h | 35 GLint maPositionHandle;
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SurfaceTextureRenderer.cpp | 95 maPositionHandle = glGetAttribLocation(glProgram, "aPosition"); 141 glVertexAttribPointer(maPositionHandle, 4, GL_FLOAT, 143 glEnableVertexAttribArray(maPositionHandle);
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Renderer.h | 56 GLint maPositionHandle;
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/packages/apps/LegacyCamera/jni/feature_mos/src/mosaic_renderer/ |
SurfaceTextureRenderer.h | 35 GLint maPositionHandle;
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SurfaceTextureRenderer.cpp | 95 maPositionHandle = glGetAttribLocation(glProgram, "aPosition"); 141 glVertexAttribPointer(maPositionHandle, 4, GL_FLOAT, 143 glEnableVertexAttribArray(maPositionHandle);
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Renderer.h | 56 GLint maPositionHandle;
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/cts/tests/tests/opengl/src/android/opengl/cts/ |
RendererBase.java | 32 int maPositionHandle;
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RendererOneShaderTest.java | 50 GLES20.glVertexAttribPointer(maPositionHandle, 3, GLES20.GL_FLOAT, 52 GLES20.glEnableVertexAttribArray(maPositionHandle);
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RendererThreeShaderTest.java | 49 GLES20.glVertexAttribPointer(maPositionHandle, 3, GLES20.GL_FLOAT, 51 GLES20.glEnableVertexAttribArray(maPositionHandle);
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/cts/tests/src/android/opengl/cts/ |
EglConfigGLSurfaceView.java | 133 private int maPositionHandle; 143 maPositionHandle = GLES20.glGetAttribLocation(mProgram, "aPosition"); 145 if (maPositionHandle == -1) { 222 GLES20.glVertexAttribPointer(maPositionHandle, 3, GLES20.GL_FLOAT, false, 226 GLES20.glEnableVertexAttribArray(maPositionHandle); 227 checkGlError("glEnableVertexAttribArray maPositionHandle");
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CompressedTextureSurfaceView.java | 120 private int maPositionHandle; 176 GLES20.glVertexAttribPointer(maPositionHandle, 3, GLES20.GL_FLOAT, false, 179 GLES20.glEnableVertexAttribArray(maPositionHandle); 180 checkGlError("glEnableVertexAttribArray maPositionHandle"); 322 maPositionHandle = GLES20.glGetAttribLocation(mProgram, "aPosition"); 324 if (maPositionHandle == -1) {
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/cts/tests/tests/media/src/android/media/cts/ |
TextureRender.java | 81 private int maPositionHandle; 111 GLES20.glVertexAttribPointer(maPositionHandle, 3, GLES20.GL_FLOAT, false, 114 GLES20.glEnableVertexAttribArray(maPositionHandle); 115 checkGlError("glEnableVertexAttribArray maPositionHandle"); 141 maPositionHandle = GLES20.glGetAttribLocation(mProgram, "aPosition"); 143 if (maPositionHandle == -1) {
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/cts/tests/tests/mediastress/src/android/mediastress/cts/ |
SurfaceTextureRenderer.java | 83 private int maPositionHandle; 123 GLES20.glVertexAttribPointer(maPositionHandle, 3, GLES20.GL_FLOAT, false, 126 GLES20.glEnableVertexAttribArray(maPositionHandle); 127 checkGlError("glEnableVertexAttribArray maPositionHandle"); 169 maPositionHandle = GLES20.glGetAttribLocation(mProgram, "aPosition"); 171 if (maPositionHandle == -1) {
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/development/ndk/platforms/android-14/samples/native-media/src/com/example/nativemedia/ |
MyGLSurfaceView.java | 103 GLES20.glVertexAttribPointer(maPositionHandle, 3, GLES20.GL_FLOAT, false, 106 GLES20.glEnableVertexAttribArray(maPositionHandle); 107 checkGlError("glEnableVertexAttribArray maPositionHandle"); 148 maPositionHandle = GLES20.glGetAttribLocation(mProgram, "aPosition"); 150 if (maPositionHandle == -1) { 321 private int maPositionHandle;
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/development/samples/ApiDemos/src/com/example/android/apis/graphics/ |
GLES20TriangleRenderer.java | 61 GLES20.glVertexAttribPointer(maPositionHandle, 3, GLES20.GL_FLOAT, false, 65 GLES20.glEnableVertexAttribArray(maPositionHandle); 66 checkGlError("glEnableVertexAttribArray maPositionHandle"); 99 maPositionHandle = GLES20.glGetAttribLocation(mProgram, "aPosition"); 101 if (maPositionHandle == -1) { 250 private int maPositionHandle;
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/development/samples/BasicGLSurfaceView/src/com/example/android/basicglsurfaceview/ |
GLES20TriangleRenderer.java | 59 GLES20.glVertexAttribPointer(maPositionHandle, 3, GLES20.GL_FLOAT, false, 63 GLES20.glEnableVertexAttribArray(maPositionHandle); 64 checkGlError("glEnableVertexAttribArray maPositionHandle"); 97 maPositionHandle = GLES20.glGetAttribLocation(mProgram, "aPosition"); 99 if (maPositionHandle == -1) { 248 private int maPositionHandle;
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/frameworks/wilhelm/tests/native-media/src/com/example/nativemedia/ |
MyGLSurfaceView.java | 115 GLES20.glVertexAttribPointer(maPositionHandle, 3, GLES20.GL_FLOAT, false, 118 GLES20.glEnableVertexAttribArray(maPositionHandle); 119 checkGlError("glEnableVertexAttribArray maPositionHandle"); 160 maPositionHandle = GLES20.glGetAttribLocation(mProgram, "aPosition"); 162 if (maPositionHandle == -1) { 333 private int maPositionHandle;
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/frameworks/native/opengl/tests/gl2_cameraeye/src/com/android/gl2cameraeye/ |
GL2CameraEye.java | 208 GLES20.glVertexAttribPointer(maPositionHandle, 3, GLES20.GL_FLOAT, false, 211 GLES20.glEnableVertexAttribArray(maPositionHandle); 212 checkGlError("glEnableVertexAttribArray maPositionHandle"); 254 maPositionHandle = GLES20.glGetAttribLocation(mProgram, "aPosition"); 256 if (maPositionHandle == -1) { 488 private int maPositionHandle;
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/frameworks/base/media/tests/MediaDump/src/com/android/mediadump/ |
VideoDumpView.java | 320 private int maPositionHandle; 401 GLES20.glVertexAttribPointer(maPositionHandle, 3, GLES20.GL_FLOAT, false, 404 GLES20.glEnableVertexAttribArray(maPositionHandle); 405 checkGlError("glEnableVertexAttribArray maPositionHandle"); 527 maPositionHandle = GLES20.glGetAttribLocation(mProgram, "aPosition"); 529 if (maPositionHandle == -1) {
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/cts/tests/tests/hardware/src/android/hardware/cts/ |
CameraGLTest.java | 681 GLES20.glVertexAttribPointer(maPositionHandle, 3, GLES20.GL_FLOAT, false, 684 GLES20.glEnableVertexAttribArray(maPositionHandle); 685 checkGlError("glEnableVertexAttribArray maPositionHandle"); 724 maPositionHandle = GLES20.glGetAttribLocation(mProgram, "aPosition"); 726 if (maPositionHandle == -1) { [all...] |