/frameworks/base/libs/hwui/ |
Snapshot.h | 183 mat4 orthoMatrix; 192 mat4* transform; 239 mat4 mTransformRoot;
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SkiaShader.h | 65 virtual void setupProgram(Program* program, const mat4& modelView, const Snapshot& snapshot, 96 mat4 localMatrix(*matrix); 103 void computeScreenSpaceMatrix(mat4& screenSpace, const mat4& modelView); 124 mat4 mUnitMatrix; 125 mat4 mShaderMatrix; 145 void setupProgram(Program* program, const mat4& modelView, const Snapshot& snapshot, 168 void setupProgram(Program* program, const mat4& modelView, const Snapshot& snapshot, 192 void setupProgram(Program* program, const mat4& modelView, const Snapshot& snapshot, 235 void setupProgram(Program* program, const mat4& modelView, const Snapshot& snapshot [all...] |
Program.cpp | 154 void Program::set(const mat4& projectionMatrix, const mat4& modelViewMatrix, 155 const mat4& transformMatrix, bool offset) { 156 mat4 p(projectionMatrix); 166 mat4 t(transformMatrix);
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PathTessellator.h | 96 const mat4 *transform, VertexBuffer& vertexBuffer); 99 const mat4* transform, SkRect& bounds, VertexBuffer& vertexBuffer);
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SkiaShader.cpp | 85 void SkiaShader::setupProgram(Program* program, const mat4& modelView, const Snapshot& snapshot, 94 void SkiaShader::computeScreenSpaceMatrix(mat4& screenSpace, const mat4& modelView) { 140 void SkiaBitmapShader::setupProgram(Program* program, const mat4& modelView, 153 mat4 textureTransform; 226 void SkiaLinearGradientShader::setupProgram(Program* program, const mat4& modelView, 244 mat4 screenSpace; 346 void SkiaSweepGradientShader::setupProgram(Program* program, const mat4& modelView, 364 mat4 screenSpace; 412 void SkiaComposeShader::setupProgram(Program* program, const mat4& modelView [all...] |
Layer.h | 269 inline mat4& getTexTransform() { 273 inline mat4& getTransform() { 383 mat4 texTransform; 388 mat4 transform;
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Matrix.cpp | 459 len = data[mat4::kScaleX] * data[mat4::kScaleX] + data[mat4::kSkewX] * data[mat4::kSkewX]; 460 sx = copysignf(sqrtf(len), data[mat4::kScaleX]); 461 len = data[mat4::kScaleY] * data[mat4::kScaleY] + data[mat4::kSkewY] * data[mat4::kSkewY]; 462 sy = copysignf(sqrtf(len), data[mat4::kScaleY]) [all...] |
FontRenderer.h | 61 void setFont(SkPaint* paint, const mat4& matrix); 63 void precache(SkPaint* paint, const char* text, int numGlyphs, const mat4& matrix);
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OpenGLRenderer.h | 86 mat4 mMatrix; 368 mat4 findBestFontTransform(const mat4& transform) const; 660 const float right, const float bottom, const mat4 transform); [all...] |
Program.h | 365 void set(const mat4& projectionMatrix, const mat4& modelViewMatrix, 366 const mat4& transformMatrix, bool offset = false);
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Matrix.h | 200 typedef Matrix4 mat4; typedef in namespace:android::uirenderer
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OpenGLRenderer.cpp | 738 mat4 inverse; [all...] |
Snapshot.cpp | 169 mat4 inverse;
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LayerRenderer.cpp | 467 mat4 texTransform(layer->getTexTransform()); 469 mat4 invert;
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DisplayListOp.h | 797 const mat4 transform(*matrix); [all...] |
PathTessellator.cpp | 96 PaintInfo(const SkPaint* paint, const mat4 *transform) : 714 const mat4 *transform, VertexBuffer& vertexBuffer) { 783 const mat4* transform, SkRect& bounds, VertexBuffer& vertexBuffer) { [all...] |
FontRenderer.cpp | 501 void FontRenderer::setFont(SkPaint* paint, const mat4& matrix) { 585 void FontRenderer::precache(SkPaint* paint, const char* text, int numGlyphs, const mat4& matrix) {
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/external/jmonkeyengine/engine/src/core-effects/Common/MatDefs/Water/ |
simple_water.vert | 10 uniform mat4 g_WorldViewProjectionMatrix; 11 uniform mat4 g_WorldViewMatrix; 12 uniform mat4 g_ViewMatrix;
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/external/webkit/Source/WebCore/platform/graphics/chromium/ |
ShaderChromium.cpp | 56 uniform mat4 matrix; 87 uniform mat4 matrix; 116 uniform mat4 matrix; 142 uniform mat4 matrix;
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/external/jmonkeyengine/engine/src/test/jme3test/batching/ |
TestBatchNodeCluster.java | 65 Material mat4; field in class:TestBatchNodeCluster 93 mat4 = new Material(assetManager, "Common/MatDefs/Misc/Unshaded.j3md"); 94 mat4.setColor("Color", ColorRGBA.White); 95 mat4.setColor("GlowColor", ColorRGBA.Orange.mult(10)); 157 box.setMaterial(mat4);
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/frameworks/base/libs/hwui/font/ |
Font.h | 50 FontDescription(const SkPaint* paint, const mat4& matrix); 91 static Font* create(FontRenderer* state, const SkPaint* paint, const mat4& matrix);
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Font.cpp | 46 Font::FontDescription::FontDescription(const SkPaint* paint, const mat4& matrix) { 59 mLookupTransform[SkMatrix::kMScaleX] = roundf(fmaxf(1.0f, matrix[mat4::kScaleX])); 60 mLookupTransform[SkMatrix::kMScaleY] = roundf(fmaxf(1.0f, matrix[mat4::kScaleY])); 470 Font* Font::create(FontRenderer* state, const SkPaint* paint, const mat4& matrix) {
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/external/eigen/test/eigen2/ |
eigen2_geometry.cpp | 186 Matrix4 mat4; local 187 mat4 << mat3 , Vector3::Zero() , Vector4::Zero().transpose(); 188 Transform3 tmat3(mat3), tmat4(mat4);
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eigen2_geometry_with_eigen2_prefix.cpp | 188 Matrix4 mat4; local 189 mat4 << mat3 , Vector3::Zero() , Vector4::Zero().transpose(); 190 Transform3 tmat3(mat3), tmat4(mat4);
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/external/eigen/test/ |
geo_transformations.cpp | 198 Matrix4 mat4; local 199 mat4 << mat3 , Vector3::Zero() , Vector4::Zero().transpose(); 200 Transform3 tmat3(mat3), tmat4(mat4);
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