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    Searched refs:matrixMode (Results 1 - 5 of 5) sorted by null

  /external/jmonkeyengine/engine/src/core/com/jme3/renderer/
RenderContext.java 106 public int matrixMode = -1;
282 matrixMode = -1;
  /external/jmonkeyengine/engine/src/lwjgl/com/jme3/renderer/lwjgl/
LwjglGL1Renderer.java 438 if (context.matrixMode != GL_MODELVIEW) {
440 context.matrixMode = GL_MODELVIEW;
448 if (context.matrixMode != GL_PROJECTION) {
450 context.matrixMode = GL_PROJECTION;
514 if (context.matrixMode != GL_MODELVIEW) {
516 context.matrixMode = GL_MODELVIEW;
    [all...]
  /frameworks/native/opengl/libagl/
matrix.cpp 74 c->transforms.matrixMode = GL_MODELVIEW;
497 switch (matrixMode) {
927 c->transforms.matrixMode = mode;
context.h 506 GLenum matrixMode;
  /frameworks/base/opengl/java/android/opengl/
GLLogWrapper.java 407 private String getMatrixMode(int matrixMode) {
408 switch (matrixMode) {
416 return getHex(matrixMode);
    [all...]

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