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    Searched refs:modulate (Results 1 - 7 of 7) sorted by null

  /external/jmonkeyengine/engine/src/terrain/com/jme3/terrain/noise/basis/
Noise.java 62 retval.put(this.modulate((sx + x) / size, (sy + y) / size, base));
68 public float modulate(float x, float y, float z) { method in class:Noise
  /frameworks/base/libs/hwui/
Program.h 131 // Modulate, this should only be set when setColor() return true
132 bool modulate; member in struct:android::uirenderer::ProgramDescription
181 modulate = false;
217 modulate = a < COLOR_COMPONENT_THRESHOLD;
218 return modulate;
227 modulate = a < COLOR_COMPONENT_THRESHOLD || r > COLOR_COMPONENT_INV_THRESHOLD ||
229 return modulate;
269 if (modulate) key |= programid(0x1) << PROGRAM_MODULATE_SHIFT;
ProgramCache.cpp 249 // Don't modulate
251 // Modulate
255 // Don't modulate
258 // Modulate
289 // Don't modulate
292 // Modulate
295 // Modulate with alpha 8 texture
300 // Don't modulate
303 // Modulate
306 // Modulate with alpha 8 textur
    [all...]
OpenGLRenderer.cpp     [all...]
  /external/quake/quake/src/QW/client/
glquake2.h 36 void GL_Upload32 (unsigned *data, int width, int height, qboolean mipmap, qboolean alpha, qboolean modulate);
37 void GL_Upload8 (byte *data, int width, int height, qboolean mipmap, qboolean alpha, qboolean modulate);
38 int GL_LoadTexture (char *identifier, int width, int height, byte *data, int mipmap, int alpha, int modulate);
  /system/core/libpixelflinger/codeflinger/
texturing.cpp 1171 void GGLAssembler::modulate( function in class:android::GGLAssembler
    [all...]
GGLAssembler.h 358 void modulate( component_t& dest,

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