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  /external/webkit/Source/WebCore/platform/audio/
ReverbInputBuffer.cpp 43 void ReverbInputBuffer::write(float* sourceP, size_t numberOfFrames)
46 bool isCopySafe = m_writeIndex + numberOfFrames <= bufferLength;
51 memcpy(m_buffer.data() + m_writeIndex, sourceP, sizeof(float) * numberOfFrames);
53 m_writeIndex += numberOfFrames;
60 float* ReverbInputBuffer::directReadFrom(int* readIndex, size_t numberOfFrames)
63 bool isPointerGood = readIndex && *readIndex >= 0 && *readIndex + numberOfFrames <= bufferLength;
76 *readIndex = (*readIndex + numberOfFrames) % bufferLength;
ReverbAccumulationBuffer.cpp 48 void ReverbAccumulationBuffer::readAndClear(float* destination, size_t numberOfFrames)
51 bool isCopySafe = m_readIndex <= bufferLength && numberOfFrames <= bufferLength;
58 size_t numberOfFrames1 = std::min(numberOfFrames, framesAvailable);
59 size_t numberOfFrames2 = numberOfFrames - numberOfFrames1;
71 m_readIndex = (m_readIndex + numberOfFrames) % bufferLength;
72 m_readTimeFrame += numberOfFrames;
75 void ReverbAccumulationBuffer::updateReadIndex(int* readIndex, size_t numberOfFrames) const
78 *readIndex = (*readIndex + numberOfFrames) % m_buffer.size();
81 int ReverbAccumulationBuffer::accumulate(float* source, size_t numberOfFrames, int* readIndex, size_t delayFrames)
88 *readIndex = (*readIndex + numberOfFrames) % bufferLength
    [all...]
ReverbAccumulationBuffer.h 43 // This will read from, then clear-out numberOfFrames
44 void readAndClear(float* destination, size_t numberOfFrames);
50 int accumulate(float* source, size_t numberOfFrames, int* readIndex, size_t delayFrames);
53 void updateReadIndex(int* readIndex, size_t numberOfFrames) const;
ReverbInputBuffer.h 42 // The assumption is that the buffer's length is evenly divisible by numberOfFrames (for nearly all cases this will be fine).
43 // FIXME: remove numberOfFrames restriction...
44 void write(float* sourceP, size_t numberOfFrames);
51 // The assumption is that the buffer's length is evenly divisible by numberOfFrames.
52 // FIXME: remove numberOfFrames restriction...
53 float* directReadFrom(int* readIndex, size_t numberOfFrames);
  /external/webkit/Source/WebCore/webaudio/
AudioDestinationNode.cpp 53 void AudioDestinationNode::provideInput(AudioBus* destinationBus, size_t numberOfFrames)
67 AudioBus* renderedBus = input(0)->pull(destinationBus, numberOfFrames);
80 m_currentTime += numberOfFrames / sampleRate();
DelayDSPKernel.h 46 void setDelayFrames(double numberOfFrames) { m_desiredDelayFrames = numberOfFrames; }
AudioDestinationNode.h 47 virtual void provideInput(AudioBus*, size_t numberOfFrames);
AudioBuffer.h 44 static PassRefPtr<AudioBuffer> create(unsigned numberOfChannels, size_t numberOfFrames, double sampleRate);
69 AudioBuffer(unsigned numberOfChannels, size_t numberOfFrames, double sampleRate);
AudioBuffer.cpp 42 PassRefPtr<AudioBuffer> AudioBuffer::create(unsigned numberOfChannels, size_t numberOfFrames, double sampleRate)
44 return adoptRef(new AudioBuffer(numberOfChannels, numberOfFrames, sampleRate));
56 AudioBuffer::AudioBuffer(unsigned numberOfChannels, size_t numberOfFrames, double sampleRate)
59 , m_length(numberOfFrames)
AudioContext.h 70 static PassRefPtr<AudioContext> createOfflineContext(Document*, unsigned numberOfChannels, size_t numberOfFrames, double sampleRate);
91 PassRefPtr<AudioBuffer> createBuffer(unsigned numberOfChannels, size_t numberOfFrames, double sampleRate);
209 AudioContext(Document*, unsigned numberOfChannels, size_t numberOfFrames, double sampleRate);
AudioBufferSourceNode.h 58 virtual void provideInput(AudioBus*, size_t numberOfFrames);
AudioContext.cpp 76 PassRefPtr<AudioContext> AudioContext::createOfflineContext(Document* document, unsigned numberOfChannels, size_t numberOfFrames, double sampleRate)
78 return adoptRef(new AudioContext(document, numberOfChannels, numberOfFrames, sampleRate));
109 AudioContext::AudioContext(Document* document, unsigned numberOfChannels, size_t numberOfFrames, double sampleRate)
126 m_renderTarget = AudioBuffer::create(numberOfChannels, numberOfFrames, sampleRate);
232 PassRefPtr<AudioBuffer> AudioContext::createBuffer(unsigned numberOfChannels, size_t numberOfFrames, double sampleRate)
234 return AudioBuffer::create(numberOfChannels, numberOfFrames, sampleRate);
AudioBufferSourceNode.cpp 138 void AudioBufferSourceNode::provideInput(AudioBus* bus, size_t numberOfFrames)
185 int framesToProcess = numberOfFrames;
208 // end of the sample data, but haven't yet rendered numberOfFrames worth of output.
  /external/webkit/Source/WebKit/chromium/public/
WebAudioDevice.h 42 virtual void render(const WebVector<float*>& audioData, size_t numberOfFrames) = 0;
  /external/webkit/Source/WebCore/platform/audio/mac/
AudioDestinationMac.h 55 static OSStatus inputProc(void* userData, AudioUnitRenderActionFlags*, const AudioTimeStamp*, UInt32 busNumber, UInt32 numberOfFrames, AudioBufferList* ioData);
57 OSStatus render(UInt32 numberOfFrames, AudioBufferList* ioData);
AudioDestinationMac.cpp 151 OSStatus AudioDestinationMac::render(UInt32 numberOfFrames, AudioBufferList* ioData)
154 m_renderBus.setChannelMemory(0, (float*)buffers[0].mData, numberOfFrames);
155 m_renderBus.setChannelMemory(1, (float*)buffers[1].mData, numberOfFrames);
157 m_provider.provideInput(&m_renderBus, numberOfFrames);
163 OSStatus AudioDestinationMac::inputProc(void* userData, AudioUnitRenderActionFlags*, const AudioTimeStamp*, UInt32 /*busNumber*/, UInt32 numberOfFrames, AudioBufferList* ioData)
166 return audioOutput->render(numberOfFrames, ioData);
AudioFileReaderMac.cpp 184 size_t numberOfFrames = static_cast<size_t>(numberOfFrames64);
189 OwnPtr<AudioBus> audioBus = adoptPtr(new AudioBus(busChannelCount, numberOfFrames));
202 bufL.resize(numberOfFrames);
203 bufR.resize(numberOfFrames);
208 bufferList->mBuffers[0].mDataByteSize = numberOfFrames * sizeof(float);
212 bufferList->mBuffers[1].mDataByteSize = numberOfFrames * sizeof(float);
220 bufferList->mBuffers[i].mDataByteSize = numberOfFrames * sizeof(float);
226 UInt32 framesToRead = numberOfFrames;
234 for (size_t i = 0; i < numberOfFrames; i++)
  /external/webkit/Source/WebKit/chromium/src/
AudioDestinationChromium.h 55 virtual void render(const WebKit::WebVector<float*>& audioData, size_t numberOfFrames);
AudioDestinationChromium.cpp 105 void AudioDestinationChromium::render(const WebVector<float*>& audioData, size_t numberOfFrames)
113 bool isBufferSizeGood = numberOfFrames == callbackBufferSize;
  /external/webkit/Source/WebCore/bindings/js/
JSAudioContextCustom.cpp 64 // new AudioContext(in unsigned long numberOfChannels, in unsigned long numberOfFrames, in float sampleRate);
69 unsigned numberOfFrames = exec->argument(1).toInt32(exec);
72 audioContext = AudioContext::createOfflineContext(document, numberOfChannels, numberOfFrames, sampleRate);
107 // AudioBuffer createBuffer(in unsigned long numberOfChannels, in unsigned long numberOfFrames, in float sampleRate);
112 unsigned numberOfFrames = exec->argument(1).toInt32(exec);
115 RefPtr<AudioBuffer> audioBuffer = audioContext->createBuffer(numberOfChannels, numberOfFrames, sampleRate);
  /external/webkit/Source/WebCore/bindings/v8/custom/
V8AudioContextCustom.cpp 61 // new AudioContext(in unsigned long numberOfChannels, in unsigned long numberOfFrames, in float sampleRate);
71 unsigned numberOfFrames = toInt32(args[1], ok);
77 audioContext = AudioContext::createOfflineContext(document, numberOfChannels, numberOfFrames, sampleRate);
119 // AudioBuffer createBuffer(in unsigned long numberOfChannels, in unsigned long numberOfFrames, in float sampleRate);
129 unsigned numberOfFrames = toInt32(args[1], ok);
135 RefPtr<AudioBuffer> audioBuffer = audioContext->createBuffer(numberOfChannels, numberOfFrames, sampleRate);
  /packages/apps/LegacyCamera/src/com/android/camera/ui/
IndicatorControlWheel.java 493 long numberOfFrames = timeDelta / mTimeLapseInterval;
495 if (numberOfFrames > mNumberOfFrames) {
499 mNumberOfFrames = numberOfFrames;
  /external/v8/benchmarks/spinning-balls/
v.js 60 var numberOfFrames = 0;
363 numberOfFrames++;
375 Math.round(numberOfFrames * 1000 / sumOfSquaredPauses);
417 numberOfFrames + " frames";
  /packages/apps/Gallery2/src/com/android/camera/
VideoModule.java     [all...]
  /packages/apps/Camera/src/com/android/camera/
VideoModule.java     [all...]

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