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  /external/qemu/distrib/sdl-1.2.15/src/audio/bsd/
SDL_bsdaudio.c 256 "[play/record info]\n"
270 info.play.buffer_size,
271 info.play.sample_rate,
272 info.play.channels,
273 info.play.precision,
274 info.play.encoding,
275 info.play.seek,
276 info.play.samples,
277 info.play.eof,
278 info.play.pause ? "yes" : "no"
    [all...]
  /external/qemu/distrib/sdl-1.2.15/src/audio/mint/
SDL_mintaudio_mcsn.h 37 unsigned short play; /* Replay capability */ member in struct:__anon13301
  /external/quake/quake/src/WinQuake/
snd_sun.cpp 97 info.play.encoding = AUDIO_ENCODING_LINEAR;
98 info.play.sample_rate = 11025;
99 info.play.channels = 2;
100 info.play.precision = 16;
103 info.play.encoding = AUDIO_ENCODING_LINEAR;
104 info.play.sample_rate = 11025;
105 info.play.channels = 1;
106 info.play.precision = 16;
145 return ((info.play.samples*shm->channels) % shm->samples);
161 return info.play.samples
    [all...]
  /external/jmonkeyengine/engine/src/test/jme3test/audio/
TestOgg.java 52 audioSource.play();
64 audioSource.play();
TestMusicStreaming.java 50 audioSource.play();
  /frameworks/base/media/java/android/media/
IRingtonePlayer.aidl 27 void play(IBinder token, in Uri uri, int streamType);
MediaActionSound.java 27 * <p>Use this class to play an appropriate camera operation sound when
35 * <p>There is no need to play sounds when using
38 * as the Android framework will play the appropriate sounds when needed for
61 * @see #play
69 * @see #play
77 * @see #play
85 * @see #play
109 * played later by {@link #play}.
113 * @see #play
130 * <p>Play one of the predefined platform sounds for media actions.</p
158 public synchronized void play(int soundName) { method in class:MediaActionSound
    [all...]
  /packages/apps/Camera/src/com/android/camera/
SoundClips.java 39 public void play(int action); method in interface:SoundClips.Player
75 public synchronized void play(int action) { method in class:SoundClips.MediaActionSoundPlayer
78 mSound.play(MediaActionSound.FOCUS_COMPLETE);
81 mSound.play(MediaActionSound.START_VIDEO_RECORDING);
84 mSound.play(MediaActionSound.STOP_VIDEO_RECORDING);
148 public synchronized void play(int action) { method in class:SoundClips.SoundPoolPlayer
150 Log.e(TAG, "Resource ID not found for action:" + action + " in play().");
156 // Not loaded yet, load first and then play when the loading is complete.
163 mSoundPool.play(mSoundIDs[index], 1f, 1f, 0, 0, 1f);
189 mSoundPool.play(soundID, 1f, 1f, 0, 0, 1f)
    [all...]
  /packages/apps/Gallery2/src/com/android/camera/
SoundClips.java 40 public void play(int action); method in interface:SoundClips.Player
81 public synchronized void play(int action) { method in class:SoundClips.MediaActionSoundPlayer
84 mSound.play(MediaActionSound.FOCUS_COMPLETE);
87 mSound.play(MediaActionSound.START_VIDEO_RECORDING);
90 mSound.play(MediaActionSound.STOP_VIDEO_RECORDING);
152 public synchronized void play(int action) { method in class:SoundClips.SoundPoolPlayer
154 Log.e(TAG, "Resource ID not found for action:" + action + " in play().");
160 // Not loaded yet, load first and then play when the loading is complete.
167 mSoundPool.play(mSoundIDs[index], 1f, 1f, 0, 0, 1f);
193 mSoundPool.play(soundID, 1f, 1f, 0, 0, 1f)
    [all...]
  /external/speex/include/speex/
speex_echo.h 98 * @param play Signal played to the speaker (received from far end)
101 void speex_echo_cancellation(SpeexEchoState *st, const spx_int16_t *rec, const spx_int16_t *play, spx_int16_t *out);
104 void speex_echo_cancel(SpeexEchoState *st, const spx_int16_t *rec, const spx_int16_t *play, spx_int16_t *out, spx_int32_t *Yout);
116 * @param play Signal played to the speaker (received from far end)
118 void speex_echo_playback(SpeexEchoState *st, const spx_int16_t *play);
  /external/qemu/distrib/sdl-1.2.15/src/audio/sun/
SDL_sunaudio.c 127 left = (written - info.play.samples);
143 left = (written - info.play.samples);
297 info.play.sample_rate = spec->freq;
298 info.play.channels = spec->channels;
299 info.play.precision = (enc == AUDIO_ENCODING_ULAW)
301 info.play.encoding = enc;
310 if(info.play.encoding == enc
311 && info.play.precision == (spec->format & 0xff)
312 && info.play.channels == spec->channels) {
314 spec->freq = info.play.sample_rate
    [all...]
  /libcore/luni/src/test/java/libcore/java/net/
URLConnectionTest.java 115 server.play();
177 server.play();
191 server.play();
221 server.play();
228 server.play();
241 server.play();
260 server.play();
276 server.play();
293 server.play();
316 server.play();
    [all...]
  /cts/tests/tests/media/src/android/media/cts/
AsyncPlayerTest.java 31 asyncPlayer.play(getContext(), PLAY_URI, true, AudioManager.STREAM_RING);
SoundPoolTest.java 148 int streamID = mSoundPool.play(sampleID, leftVolume, rightVolume, priority, loop, rate);
162 streamID = mSoundPool.play(sampleID, leftVolume, rightVolume, priority, loop, rate);
188 // play sounds one at a time
189 int streamID1 = mSoundPool.play(sampleID1, LOUD, QUIET, PRIORITY, -1, 1);
193 int streamID2 = mSoundPool.play(sampleID2, QUIET, LOUD, PRIORITY, -1, 1);
198 // play both at once repeating the first, but not the second
199 streamID1 = mSoundPool.play(sampleID1, LOUD, QUIET, PRIORITY, 1, 1);
200 streamID2 = mSoundPool.play(sampleID2, QUIET, LOUD, PRIORITY, 0, 1);
220 streamIds[i] = mSoundPool.play(soundIds[i], LOUD, LOUD, PRIORITY, -1, 1);
253 stream = mSoundPool.play(sampleId, SILENT, SILENT, 1, 0, 1)
    [all...]
  /external/jmonkeyengine/engine/src/core/com/jme3/cinematic/events/
CinematicEvent.java 49 public void play(); method in interface:CinematicEvent
  /external/replicaisland/src/com/replica/replicaisland/
PlaySingleSoundComponent.java 43 mSoundHandle = sound.play(mSound, false, SoundSystem.PRIORITY_NORMAL);
  /external/webkit/Source/WebCore/page/
WebKitAnimation.h 69 void play();
WebKitAnimation.cpp 115 void WebKitAnimation::play() function in class:WebCore::WebKitAnimation
117 m_keyframeAnimation->play();
WebKitAnimation.idl 54 void play();
  /device/ti/panda/audio/test/
music-monkey.py 22 def play(): function
23 print "push play"
61 actions = ['play', 'pause', 'skip_next', 'skip_prev', 'ff', 'rw', 'wait']
71 play()
  /external/jmonkeyengine/engine/src/niftygui/com/jme3/niftygui/
SoundHandleJme.java 72 public void play() { method in class:SoundHandleJme
81 node.play();
  /packages/apps/Music/src/com/android/music/
IMediaPlaybackService.aidl 30 void play();
  /external/okhttp/src/test/java/com/squareup/okhttp/internal/spdy/
SpdyConnectionTest.java 73 peer.play();
75 // play it back
97 peer.play();
112 peer.play();
114 // play it back
132 peer.play();
134 // play it back
161 peer.play();
163 // play it back
184 peer.play();
    [all...]
  /external/jmonkeyengine/engine/src/android/jme3test/android/
SimpleSoundTest.java 26 nature.play();
  /external/mockwebserver/src/test/java/com/google/mockwebserver/
MockWebServerTest.java 44 server.play();
60 server.play();
83 server.play();
101 server.play();

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