/external/qemu/distrib/sdl-1.2.15/src/audio/bsd/ |
SDL_bsdaudio.c | 256 "[play/record info]\n" 270 info.play.buffer_size, 271 info.play.sample_rate, 272 info.play.channels, 273 info.play.precision, 274 info.play.encoding, 275 info.play.seek, 276 info.play.samples, 277 info.play.eof, 278 info.play.pause ? "yes" : "no" [all...] |
/external/qemu/distrib/sdl-1.2.15/src/audio/mint/ |
SDL_mintaudio_mcsn.h | 37 unsigned short play; /* Replay capability */ member in struct:__anon13301
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/external/quake/quake/src/WinQuake/ |
snd_sun.cpp | 97 info.play.encoding = AUDIO_ENCODING_LINEAR; 98 info.play.sample_rate = 11025; 99 info.play.channels = 2; 100 info.play.precision = 16; 103 info.play.encoding = AUDIO_ENCODING_LINEAR; 104 info.play.sample_rate = 11025; 105 info.play.channels = 1; 106 info.play.precision = 16; 145 return ((info.play.samples*shm->channels) % shm->samples); 161 return info.play.samples [all...] |
/external/jmonkeyengine/engine/src/test/jme3test/audio/ |
TestOgg.java | 52 audioSource.play(); 64 audioSource.play();
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TestMusicStreaming.java | 50 audioSource.play();
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/frameworks/base/media/java/android/media/ |
IRingtonePlayer.aidl | 27 void play(IBinder token, in Uri uri, int streamType);
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MediaActionSound.java | 27 * <p>Use this class to play an appropriate camera operation sound when 35 * <p>There is no need to play sounds when using 38 * as the Android framework will play the appropriate sounds when needed for 61 * @see #play 69 * @see #play 77 * @see #play 85 * @see #play 109 * played later by {@link #play}. 113 * @see #play 130 * <p>Play one of the predefined platform sounds for media actions.</p 158 public synchronized void play(int soundName) { method in class:MediaActionSound [all...] |
/packages/apps/Camera/src/com/android/camera/ |
SoundClips.java | 39 public void play(int action); method in interface:SoundClips.Player 75 public synchronized void play(int action) { method in class:SoundClips.MediaActionSoundPlayer 78 mSound.play(MediaActionSound.FOCUS_COMPLETE); 81 mSound.play(MediaActionSound.START_VIDEO_RECORDING); 84 mSound.play(MediaActionSound.STOP_VIDEO_RECORDING); 148 public synchronized void play(int action) { method in class:SoundClips.SoundPoolPlayer 150 Log.e(TAG, "Resource ID not found for action:" + action + " in play()."); 156 // Not loaded yet, load first and then play when the loading is complete. 163 mSoundPool.play(mSoundIDs[index], 1f, 1f, 0, 0, 1f); 189 mSoundPool.play(soundID, 1f, 1f, 0, 0, 1f) [all...] |
/packages/apps/Gallery2/src/com/android/camera/ |
SoundClips.java | 40 public void play(int action); method in interface:SoundClips.Player 81 public synchronized void play(int action) { method in class:SoundClips.MediaActionSoundPlayer 84 mSound.play(MediaActionSound.FOCUS_COMPLETE); 87 mSound.play(MediaActionSound.START_VIDEO_RECORDING); 90 mSound.play(MediaActionSound.STOP_VIDEO_RECORDING); 152 public synchronized void play(int action) { method in class:SoundClips.SoundPoolPlayer 154 Log.e(TAG, "Resource ID not found for action:" + action + " in play()."); 160 // Not loaded yet, load first and then play when the loading is complete. 167 mSoundPool.play(mSoundIDs[index], 1f, 1f, 0, 0, 1f); 193 mSoundPool.play(soundID, 1f, 1f, 0, 0, 1f) [all...] |
/external/speex/include/speex/ |
speex_echo.h | 98 * @param play Signal played to the speaker (received from far end) 101 void speex_echo_cancellation(SpeexEchoState *st, const spx_int16_t *rec, const spx_int16_t *play, spx_int16_t *out); 104 void speex_echo_cancel(SpeexEchoState *st, const spx_int16_t *rec, const spx_int16_t *play, spx_int16_t *out, spx_int32_t *Yout); 116 * @param play Signal played to the speaker (received from far end) 118 void speex_echo_playback(SpeexEchoState *st, const spx_int16_t *play);
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/external/qemu/distrib/sdl-1.2.15/src/audio/sun/ |
SDL_sunaudio.c | 127 left = (written - info.play.samples); 143 left = (written - info.play.samples); 297 info.play.sample_rate = spec->freq; 298 info.play.channels = spec->channels; 299 info.play.precision = (enc == AUDIO_ENCODING_ULAW) 301 info.play.encoding = enc; 310 if(info.play.encoding == enc 311 && info.play.precision == (spec->format & 0xff) 312 && info.play.channels == spec->channels) { 314 spec->freq = info.play.sample_rate [all...] |
/libcore/luni/src/test/java/libcore/java/net/ |
URLConnectionTest.java | 115 server.play(); 177 server.play(); 191 server.play(); 221 server.play(); 228 server.play(); 241 server.play(); 260 server.play(); 276 server.play(); 293 server.play(); 316 server.play(); [all...] |
/cts/tests/tests/media/src/android/media/cts/ |
AsyncPlayerTest.java | 31 asyncPlayer.play(getContext(), PLAY_URI, true, AudioManager.STREAM_RING);
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SoundPoolTest.java | 148 int streamID = mSoundPool.play(sampleID, leftVolume, rightVolume, priority, loop, rate); 162 streamID = mSoundPool.play(sampleID, leftVolume, rightVolume, priority, loop, rate); 188 // play sounds one at a time 189 int streamID1 = mSoundPool.play(sampleID1, LOUD, QUIET, PRIORITY, -1, 1); 193 int streamID2 = mSoundPool.play(sampleID2, QUIET, LOUD, PRIORITY, -1, 1); 198 // play both at once repeating the first, but not the second 199 streamID1 = mSoundPool.play(sampleID1, LOUD, QUIET, PRIORITY, 1, 1); 200 streamID2 = mSoundPool.play(sampleID2, QUIET, LOUD, PRIORITY, 0, 1); 220 streamIds[i] = mSoundPool.play(soundIds[i], LOUD, LOUD, PRIORITY, -1, 1); 253 stream = mSoundPool.play(sampleId, SILENT, SILENT, 1, 0, 1) [all...] |
/external/jmonkeyengine/engine/src/core/com/jme3/cinematic/events/ |
CinematicEvent.java | 49 public void play(); method in interface:CinematicEvent
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/external/replicaisland/src/com/replica/replicaisland/ |
PlaySingleSoundComponent.java | 43 mSoundHandle = sound.play(mSound, false, SoundSystem.PRIORITY_NORMAL);
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/external/webkit/Source/WebCore/page/ |
WebKitAnimation.h | 69 void play();
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WebKitAnimation.cpp | 115 void WebKitAnimation::play() function in class:WebCore::WebKitAnimation 117 m_keyframeAnimation->play();
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WebKitAnimation.idl | 54 void play();
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/device/ti/panda/audio/test/ |
music-monkey.py | 22 def play(): function 23 print "push play" 61 actions = ['play', 'pause', 'skip_next', 'skip_prev', 'ff', 'rw', 'wait'] 71 play()
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/external/jmonkeyengine/engine/src/niftygui/com/jme3/niftygui/ |
SoundHandleJme.java | 72 public void play() { method in class:SoundHandleJme 81 node.play();
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/packages/apps/Music/src/com/android/music/ |
IMediaPlaybackService.aidl | 30 void play();
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/external/okhttp/src/test/java/com/squareup/okhttp/internal/spdy/ |
SpdyConnectionTest.java | 73 peer.play(); 75 // play it back 97 peer.play(); 112 peer.play(); 114 // play it back 132 peer.play(); 134 // play it back 161 peer.play(); 163 // play it back 184 peer.play(); [all...] |
/external/jmonkeyengine/engine/src/android/jme3test/android/ |
SimpleSoundTest.java | 26 nature.play();
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/external/mockwebserver/src/test/java/com/google/mockwebserver/ |
MockWebServerTest.java | 44 server.play(); 60 server.play(); 83 server.play(); 101 server.play();
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