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    Searched refs:playerPlay (Results 1 - 12 of 12) sorted by null

  /frameworks/wilhelm/tests/listening/
seekTorture.c 80 SLPlayItf playerPlay;
81 result = (*playerObject)->GetInterface(playerObject, SL_IID_PLAY, &playerPlay);
87 result = (*playerPlay)->GetDuration(playerPlay, &duration);
89 result = (*playerPlay)->SetPlayState(playerPlay, SL_PLAYSTATE_PAUSED);
91 result = (*playerPlay)->GetDuration(playerPlay, &duration);
93 result = (*playerPlay)->SetPlayState(playerPlay, SL_PLAYSTATE_PLAYING)
    [all...]
  /frameworks/wilhelm/tests/sandbox/
urimime.c 105 SLPlayItf playerPlay;
106 result = (*playerObject)->GetInterface(playerObject, SL_IID_PLAY, &playerPlay);
124 result = (*playerPlay)->GetDuration(playerPlay, &duration);
132 result = (*playerPlay)->SetPlayState(playerPlay, SL_PLAYSTATE_PLAYING);
138 result = (*playerPlay)->GetPlayState(playerPlay, &playState);
147 result = (*playerPlay)->GetDuration(playerPlay, &duration)
    [all...]
xaplay.c 163 XAPlayItf playerPlay = (XAPlayItf) pCallbackContext;
213 result = (*playerPlay)->GetPosition(playerPlay, &position);
449 XAPlayItf playerPlay;
450 result = (*playerObject)->GetInterface(playerObject, XA_IID_PLAY, &playerPlay);
463 bufferQueueCallback, (void *) playerPlay);
471 result = (*playerPlay)->SetPlayState(playerPlay, XA_PLAYSTATE_PAUSED);
544 result = (*playerPlay)->RegisterCallback(playerPlay, playEventCallback, NULL)
    [all...]
intbufq.c 131 SLPlayItf playerPlay;
132 result = (*playerObject)->GetInterface(playerObject, SL_IID_PLAY, &playerPlay);
145 result = (*playerPlay)->SetPlayState(playerPlay, state);
250 result = (*playerPlay)->SetPlayState(playerPlay, state);
253 result = (*playerPlay)->GetPlayState(playerPlay, &newstate);
xa.c 111 XAPlayItf playerPlay;
112 result = (*playerObject)->GetInterface(playerObject, XA_IID_PLAY, &playerPlay);
114 printf("playerPlay = %p\n", playerPlay);
118 result = (*playerPlay)->SetPlayState(playerPlay, XA_PLAYSTATE_PLAYING);
multithread.c 78 SLPlayItf playerPlay;
79 result = (*myPlayerObject)->GetInterface(myPlayerObject, SL_IID_PLAY, &playerPlay);
81 result = (*playerPlay)->SetPlayState(playerPlay, SL_PLAYSTATE_PAUSED);
configbq.c 190 SLPlayItf playerPlay;
191 result = (*playerObject)->GetInterface(playerObject, SL_IID_PLAY, &playerPlay);
195 result = (*playerPlay)->SetPlayState(playerPlay, SL_PLAYSTATE_PLAYING);
reverb.c 589 SLPlayItf playerPlay;
590 result = (*playerObject)->GetInterface(playerObject, SL_IID_PLAY, &playerPlay);
608 result = (*playerPlay)->SetPlayState(playerPlay, SL_PLAYSTATE_PAUSED);
624 result = (*playerPlay)->GetDuration(playerPlay, &duration);
643 result = (*playerPlay)->SetPlayState(playerPlay, SL_PLAYSTATE_PLAYING);
649 result = (*playerPlay)->GetPlayState(playerPlay, &state)
    [all...]
playbq.c 417 SLPlayItf playerPlay;
418 result = (*playerObject)->GetInterface(playerObject, SL_IID_PLAY, &playerPlay);
477 result = (*playerPlay)->SetPlayState(playerPlay, SL_PLAYSTATE_PLAYING);
playbq.cpp 417 SLPlayItf playerPlay;
418 result = (*playerObject)->GetInterface(playerObject, SL_IID_PLAY, &playerPlay);
477 result = (*playerPlay)->SetPlayState(playerPlay, SL_PLAYSTATE_PLAYING);
  /frameworks/wilhelm/tests/automated/
BufferQueue_test.cpp 85 SLPlayItf playerPlay;
195 res = (*playerObject)->GetInterface(playerObject, SL_IID_PLAY, &playerPlay);
198 res = (*playerPlay)->GetPlayState(playerPlay, &playerState);
239 res = (*playerPlay)->SetPlayState(playerPlay, state);
246 res = (*playerPlay)->GetPlayState(playerPlay, &playerState);
276 res = (*playerPlay)->SetPlayState(playerPlay, SL_PLAYSTATE_PLAYING)
    [all...]
  /frameworks/wilhelm/tests/examples/
slesTestFeedback.cpp 326 SLPlayItf playerPlay;
327 result = (*playerObject)->GetInterface(playerObject, SL_IID_PLAY, &playerPlay);
333 result = (*playerPlay)->SetPlayState(playerPlay, SL_PLAYSTATE_PLAYING);

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