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  /external/webkit/Source/WebCore/svg/
SVGPathParser.cpp 122 FloatPoint point1; local
125 if (!m_source->parseCurveToCubicSegment(point1, point2, targetPoint))
130 point1 += m_currentPoint;
134 m_consumer->curveToCubic(point1, point2, targetPoint, AbsoluteCoordinates);
139 m_consumer->curveToCubic(point1, point2, targetPoint, m_mode);
157 FloatPoint point1 = m_currentPoint; local
158 point1.scale(2, 2);
159 point1.move(-m_controlPoint.x(), -m_controlPoint.y());
165 m_consumer->curveToCubic(point1, point2, targetPoint, AbsoluteCoordinates);
176 FloatPoint point1; local
183 FloatPoint point1 = m_currentPoint; local
266 FloatPoint point1 = m_currentPoint; local
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SVGPathByteStreamSource.cpp 75 bool SVGPathByteStreamSource::parseCurveToCubicSegment(FloatPoint& point1, FloatPoint& point2, FloatPoint& targetPoint)
77 point1 = readFloatPoint();
90 bool SVGPathByteStreamSource::parseCurveToQuadraticSegment(FloatPoint& point1, FloatPoint& targetPoint)
92 point1 = readFloatPoint();
SVGPathStringBuilder.cpp 70 void SVGPathStringBuilder::curveToCubic(const FloatPoint& point1, const FloatPoint& point2, const FloatPoint& targetPoint, PathCoordinateMode mode)
73 m_stringBuilder.append(String::format("C %.6lg %.6lg %.6lg %.6lg %.6lg %.6lg ", point1.x(), point1.y(), point2.x(), point2.y(), targetPoint.x(), targetPoint.y()));
75 m_stringBuilder.append(String::format("c %.6lg %.6lg %.6lg %.6lg %.6lg %.6lg ", point1.x(), point1.y(), point2.x(), point2.y(), targetPoint.x(), targetPoint.y()));
86 void SVGPathStringBuilder::curveToQuadratic(const FloatPoint& point1, const FloatPoint& targetPoint, PathCoordinateMode mode)
89 m_stringBuilder.append(String::format("Q %.6lg %.6lg %.6lg %.6lg ", point1.x(), point1.y(), targetPoint.x(), targetPoint.y()));
91 m_stringBuilder.append(String::format("q %.6lg %.6lg %.6lg %.6lg ", point1.x(), point1.y(), targetPoint.x(), targetPoint.y()))
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SVGPathBuilder.cpp 52 void SVGPathBuilder::curveToCubic(const FloatPoint& point1, const FloatPoint& point2, const FloatPoint& targetPoint, PathCoordinateMode mode)
56 m_path->addBezierCurveTo(m_current + point1, m_current + point2, m_current + targetPoint);
60 m_path->addBezierCurveTo(point1, point2, m_current);
SVGPathSegListBuilder.cpp 92 void SVGPathSegListBuilder::curveToCubic(const FloatPoint& point1, const FloatPoint& point2, const FloatPoint& targetPoint, PathCoordinateMode mode)
97 m_pathSegList->append(m_pathElement->createSVGPathSegCurvetoCubicAbs(targetPoint.x(), targetPoint.y(), point1.x(), point1.y(), point2.x(), point2.y(), m_pathSegRole));
99 m_pathSegList->append(m_pathElement->createSVGPathSegCurvetoCubicRel(targetPoint.x(), targetPoint.y(), point1.x(), point1.y(), point2.x(), point2.y(), m_pathSegRole));
112 void SVGPathSegListBuilder::curveToQuadratic(const FloatPoint& point1, const FloatPoint& targetPoint, PathCoordinateMode mode)
117 m_pathSegList->append(m_pathElement->createSVGPathSegCurvetoQuadraticAbs(targetPoint.x(), targetPoint.y(), point1.x(), point1.y(), m_pathSegRole));
119 m_pathSegList->append(m_pathElement->createSVGPathSegCurvetoQuadraticRel(targetPoint.x(), targetPoint.y(), point1.x(), point1.y(), m_pathSegRole))
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SVGPathByteStreamBuilder.cpp 65 void SVGPathByteStreamBuilder::curveToCubic(const FloatPoint& point1, const FloatPoint& point2, const FloatPoint& targetPoint, PathCoordinateMode mode)
69 writeFloatPoint(point1);
82 void SVGPathByteStreamBuilder::curveToQuadratic(const FloatPoint& point1, const FloatPoint& targetPoint, PathCoordinateMode mode)
86 writeFloatPoint(point1);
SVGPathTraversalStateBuilder.cpp 48 void SVGPathTraversalStateBuilder::curveToCubic(const FloatPoint& point1, const FloatPoint& point2, const FloatPoint& targetPoint, PathCoordinateMode)
51 m_traversalState->m_totalLength += m_traversalState->cubicBezierTo(point1, point2, targetPoint);
SVGPathSegListSource.cpp 98 bool SVGPathSegListSource::parseCurveToCubicSegment(FloatPoint& point1, FloatPoint& point2, FloatPoint& targetPoint)
103 point1 = FloatPoint(cubic->x1(), cubic->y1());
119 bool SVGPathSegListSource::parseCurveToQuadraticSegment(FloatPoint& point1, FloatPoint& targetPoint)
124 point1 = FloatPoint(quadratic->x1(), quadratic->y1());
SVGPathStringSource.cpp 160 bool SVGPathStringSource::parseCurveToCubicSegment(FloatPoint& point1, FloatPoint& point2, FloatPoint& targetPoint)
175 point1 = FloatPoint(x1, y1);
181 bool SVGPathStringSource::parseCurveToCubicSmoothSegment(FloatPoint& point1, FloatPoint& targetPoint)
192 point1 = FloatPoint(x1, y1);
  /external/jmonkeyengine/engine/src/bullet/com/jme3/bullet/collision/shapes/
SimplexCollisionShape.java 27 public SimplexCollisionShape(Vector3f point1, Vector3f point2, Vector3f point3, Vector3f point4) {
28 vector1 = point1;
35 public SimplexCollisionShape(Vector3f point1, Vector3f point2, Vector3f point3) {
36 vector1 = point1;
42 public SimplexCollisionShape(Vector3f point1, Vector3f point2) {
43 vector1 = point1;
48 public SimplexCollisionShape(Vector3f point1) {
49 vector1 = point1;
  /external/jmonkeyengine/engine/src/jbullet/com/jme3/bullet/collision/shapes/
SimplexCollisionShape.java 27 public SimplexCollisionShape(Vector3f point1, Vector3f point2, Vector3f point3, Vector3f point4) {
28 vector1 = point1;
35 public SimplexCollisionShape(Vector3f point1, Vector3f point2, Vector3f point3) {
36 vector1 = point1;
42 public SimplexCollisionShape(Vector3f point1, Vector3f point2) {
43 vector1 = point1;
48 public SimplexCollisionShape(Vector3f point1) {
49 vector1 = point1;
  /sdk/eclipse/plugins/com.android.ide.eclipse.tests/unittests/com/android/ide/eclipse/adt/internal/editors/layout/gle2/
LayoutPointTest.java 27 LayoutPoint point1 = LayoutPoint.create(mCanvas, 1, 1); local
39 assertFalse(point1.equals(point2));
40 assertFalse(point1.equals(point3));
42 assertFalse(point1.equals(point2));
ControlPointTest.java 56 ControlPoint point1 = ControlPoint.create(mCanvas, 1, 1); local
68 assertFalse(point1.equals(point2));
69 assertFalse(point1.equals(point3));
71 assertFalse(point1.equals(point2));
  /packages/apps/Gallery2/src/com/android/gallery3d/filtershow/imageshow/
GeometryMath.java 94 public static float[] getVectorFromPoints(float[] point1, float[] point2) {
96 point2[0] - point1[0], point2[1] - point1[1]
101 public static float[] getUnitVectorFromPoints(float[] point1, float[] point2) {
103 point2[0] - point1[0], point2[1] - point1[1]
  /external/skia/src/utils/win/
SkDWriteGeometrySink.cpp 119 { beziers->point1.x, beziers->point1.y },
127 fPath->cubicTo(SkFloatToScalar(beziers->point1.x), SkFloatToScalar(beziers->point1.y),
  /external/webkit/Source/WebCore/platform/graphics/openvg/
PathOpenVG.cpp 229 void Path::addArcTo(const FloatPoint& point1, const FloatPoint& point2, float radius)
234 if (!radius || point0 == point1 || point1 == point2) {
235 addLineTo(point1);
239 FloatSize v01 = point0 - point1;
240 FloatSize v21 = point2 - point1;
247 addLineTo(point1);
256 FloatPoint startPoint = FloatPoint(point1.x() + v01.width() * rate,
257 point1.y() + v01.height() * rate);
259 FloatPoint endPoint = FloatPoint(point1.x() + v21.width() * rate
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  /external/opencv/cvaux/src/
cvmorphcontours.cpp 553 CvPoint* point1; // array of first contour point local
570 point1 = (CvPoint* )malloc( Ni*sizeof(CvPoint) );
574 cvCvtSeqToArray( contour1, point1, CV_WHOLE_SEQ );
578 point1[Ni-1] = point1[0];
596 point_output.x = cvRound(point1[i].x + param*( point2[corr_point].x - point1[i].x ));
597 point_output.y = cvRound(point1[i].y + param*( point2[corr_point].y - point1[i].y ));
633 CvPoint* point1; // array of first contour poin local
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cvepilines.cpp 76 CvPoint3D64d point1,
82 icvGetPieceLength3D(pointCorner,point1,&len1);
90 pointSym2->x = pointCorner.x + alpha*(point1.x - pointCorner.x);
91 pointSym2->y = pointCorner.y + alpha*(point1.y - pointCorner.y);
92 pointSym2->z = pointCorner.z + alpha*(point1.z - pointCorner.z);
210 CvPoint2D64d point1; local
222 point1.x = (1.0 - alpha) * quad1[0][0] + alpha * quad1[3][0];
223 point1.y = (1.0 - alpha) * quad1[0][1] + alpha * quad1[3][1];
235 icvComCoeffForLine( point1,
339 int icvComCoeffForLine( CvPoint2D64d point1,
2051 CvPoint2D64d point1,point2; local
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  /external/webkit/Source/WebCore/platform/graphics/wx/
PathWx.cpp 172 void Path::addArcTo(const FloatPoint& point1, const FloatPoint& point2, float radius)
176 m_path->AddArcToPoint(point1.x(), point1.y(), point2.x(), point2.y(), radius);
  /external/webkit/Source/WebKit/mac/WebView/
WebWindowAnimation.m 47 static CGFloat squaredDistance(NSPoint point1, NSPoint point2)
49 CGFloat deltaX = point1.x - point2.x;
50 CGFloat deltaY = point1.y - point2.y;
  /external/webkit/Source/WebCore/platform/graphics/wince/
PlatformPathWinCE.cpp 333 const PathPoint* point1 = &last(); local
339 if (point1->x() != point.x()) {
342 wasNegative = point1->x() < point.x() ? 1 : 0;
343 } else if (point2.x() < point.x() != point1->x() < point.x()) {
344 float y = (point2.y() - point1->y()) / (point2.x() - point1->x()) * (point.x() - point1->x()) + point1->y();
352 if (point1->y() == point.y())
355 if (point1->y() > point.y())
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  /external/opencv/cvaux/include/
cvaux.h 559 CvPoint3D64f point1,
563 CVAPI(void) icvGetPieceLength3D(CvPoint3D64f point1,CvPoint3D64f point2,double* dist);
586 CVAPI(float) icvDefinePointPosition(CvPoint2D32f point1,CvPoint2D32f point2,CvPoint2D32f point);
601 CVAPI(int) icvComCoeffForLine( CvPoint2D64f point1,
638 CVAPI(int) icvGetAngleLine( CvPoint2D64f startPoint, CvSize imageSize,CvPoint2D64f *point1,CvPoint2D64f *point2);
654 CvPoint2D32f point1,
660 CvPoint2D32f* point1,
675 CVAPI(void) icvGetPieceLength(CvPoint2D64f point1,CvPoint2D64f point2,double* dist);
713 CvPoint2D64f point1,CvPoint2D64f point2,
718 CVAPI(double) icvGetVect(CvPoint2D64f basePoint,CvPoint2D64f point1,CvPoint2D64f point2)
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  /external/webkit/Source/WebCore/platform/graphics/android/context/
PlatformGraphicsContextSkia.cpp 357 void PlatformGraphicsContextSkia::drawLine(const IntPoint& point1,
366 const int idx = SkAbs32(point2.x() - point1.x());
367 const int idy = SkAbs32(point2.y() - point1.y());
373 SkScalar x = SkIntToScalar(SkMin32(point1.x(), point2.x()));
374 SkScalar y = SkIntToScalar(SkMin32(point1.y(), point2.y()));
426 SkPoint pts[2] = { point1, point2 };
PlatformGraphicsContextSkia.h 88 virtual void drawLine(const IntPoint& point1, const IntPoint& point2);
  /external/webkit/Source/WebCore/platform/graphics/gpu/
LoopBlinnLocalTriangulator.cpp 76 FloatPoint3D point1(m_vertices[1]->xyCoordinates());
78 FloatPoint3D crossProduct = (point1 - point0).cross(point2 - point0);

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