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Searched
refs:qpts
(Results
1 - 3
of
3
) sorted by null
/external/skia/src/gpu/
GrAAConvexPathRenderer.cpp
377
GrPoint
qpts
[] = {sega.endPt(), segb.fPts[0], segb.fPts[1]};
local
383
verts[v + 1].fPos =
qpts
[0];
384
verts[v + 2].fPos =
qpts
[2];
385
verts[v + 3].fPos =
qpts
[0] + segb.fNorms[0];
386
verts[v + 4].fPos =
qpts
[2] + segb.fNorms[1];
387
verts[v + 5].fPos =
qpts
[1] + midVec;
389
SkScalar c = segb.fNorms[0].dot(
qpts
[0]);
392
verts[v + 2].fD0 = -segb.fNorms[0].dot(
qpts
[2]) + c;
397
c = segb.fNorms[1].dot(
qpts
[2]);
399
verts[v + 1].fD1 = -segb.fNorms[1].dot(
qpts
[0]) + c
[
all
...]
GrPathUtils.cpp
190
void GrPathUtils::QuadUVMatrix::set(const GrPoint
qPts
[3]) {
207
m.setAll(
qPts
[0].fX,
qPts
[1].fX,
qPts
[2].fX,
208
qPts
[0].fY,
qPts
[1].fY,
qPts
[2].fY,
215
SkScalar maxD =
qPts
[0].distanceToSqd(
qPts
[1]);
217
SkScalar d =
qPts
[1].distanceToSqd(qPts[2])
375
SkPoint*
qpts
= quads->push_back_n(6);
local
383
SkPoint*
qpts
= quads->push_back_n(3);
local
[
all
...]
GrAAHairLinePathRenderer.cpp
247
SkPoint*
qPts
= persp ? pts : devPts;
249
pts[0] =
qPts
[0];
250
pts[1] =
qPts
[1];
251
pts[2] =
qPts
[2];
356
void bloat_quad(const SkPoint
qpts
[3], const SkMatrix* toDevice,
360
SkPoint a =
qpts
[0];
361
SkPoint b =
qpts
[1];
362
SkPoint c =
qpts
[2];
365
GrPathUtils::QuadUVMatrix DevToUV(
qpts
);
Completed in 47 milliseconds