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    Searched refs:renderMatrix (Results 1 - 5 of 5) sorted by null

  /external/webkit/Source/WebCore/platform/graphics/chromium/cc/
CCLayerImpl.cpp 177 TransformationMatrix renderMatrix = drawTransform();
178 renderMatrix.scale3d(bounds().width(), bounds().height(), 1);
179 toGLMatrix(&glMatrix[0], layerRenderer()->projectionMatrix() * renderMatrix);
  /external/webkit/Source/WebCore/platform/graphics/android/rendering/
ShaderProgram.cpp 624 TransformationMatrix renderMatrix = m_contentToInvViewMatrix * drawMatrix;
625 return renderMatrix.mapRect(srect);
632 TransformationMatrix renderMatrix = m_contentToViewMatrix * drawMatrix;
633 return renderMatrix.mapRect(srect);
718 TransformationMatrix renderMatrix =
721 FloatPoint3D result = renderMatrix.mapPoint(point);
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  /external/webkit/Source/WebCore/platform/graphics/chromium/
LayerChromium.cpp 329 TransformationMatrix renderMatrix = drawMatrix;
332 renderMatrix.scale3d(width, height, 1);
335 toGLMatrix(&glMatrix[0], projectionMatrix * renderMatrix);
LayerRendererChromium.cpp 516 TransformationMatrix renderMatrix = matrix;
517 renderMatrix.scale3d(layer->bounds().width(), layer->bounds().height(), 1);
518 renderMatrix = m_projectionMatrix * renderMatrix;
521 FloatRect mappedRect = renderMatrix.mapRect(layerRect);
    [all...]
LayerTilerChromium.cpp 440 TransformationMatrix renderMatrix = drawMatrix;
443 renderMatrix.scale3d(width, height, 1);
446 LayerChromium::toGLMatrix(&glMatrix[0], projectionMatrix * renderMatrix);

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