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  /frameworks/base/libs/hwui/
Patch.cpp 122 float rescaleX = 1.0f;
134 rescaleX = fixed == 0.0f ? 0.0f : fminf(fmaxf(right - left, 0.0f) / fixed, 1.0f);
177 generateRow(vertex, y1, y2, v1, v2, stretchX, rescaleX, right - left,
196 generateRow(vertex, y1, y2, v1, 1.0f, stretchX, rescaleX, right - left,
218 float stretchX, float rescaleX, float width, float bitmapWidth, uint32_t& quadCount) {
233 x2 = x1 + segment * rescaleX;
Patch.h 76 float v1, float v2, float stretchX, float rescaleX,

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