/external/dropbear/libtommath/ |
bn_mp_jacobi.c | 25 mp_digit residue; local 67 residue = p->dp[0] & 7; 69 if (residue == 1 || residue == 7) { 71 } else if (residue == 3 || residue == 5) {
|
bn.tex | [all...] |
/external/libvorbis/doc/ |
08-residue.tex | 4 \section{Residue setup and decode} \label{vorbis:spec:residue} 8 A residue vector represents the fine detail of the audio spectrum of 10 curve and performs any channel coupling. A residue vector may 13 the vector does not matter to the residue abstraction. 15 Whatever the exact qualities, the Vorbis residue abstraction codes the 16 residue vectors into the bitstream packet, and then reconstructs the 23 \subsection{Residue format} 25 Residue format partitions each vector in the vector bundle into chunks, 29 The exact interleaving and partitioning vary by residue encoding number [all...] |
04-codec.tex | 103 (placeholders in Vorbis I), floor configurations, residue 159 Vorbis uses three residue types; header decode of each type is identical. 165 \item For each of \varname{[vorbis_residue_count]} residue numbers: 167 \item read the residue type; vector \varname{[vorbis_residue_types]} element \varname{[i]} = read 16 bits as unsigned integer 168 \item If the residue type is zero, 169 one or two, decode the residue configuration as defined in \xref{vorbis:spec:residue}; save this configuration in slot \varname{[i]} of the residue configuration array \varname{[vorbis_residue_configurations]}. 170 \item If the the residue type is greater than two, this stream is undecodable; ERROR CONDITION 229 \item for each submap \varname{[j]} of \varname{[vorbis_mapping_submaps]} submaps, read the floor and residue numbers for use in decoding that submap [all...] |
01-introduction.tex | 179 floor and residue vectors within a mapping. The submap functions as a 180 last layer of indirection such that specific special floor or residue 183 the proper floor and residue instance number to use for decoding that 184 submap's spectral floor and spectral residue vectors. 192 apply a full range floor and residue encoding to channels 0 through 4, 230 \subsubsection{Residue} 231 The spectral residue is the fine structure of the audio spectrum 236 configured by residue instance. As with the floor components, the 238 and each residue instance may choose from any and all available 298 \item decode residue into residue vector [all...] |
Makefile.am | 45 residue-pack.png \ 64 08-residue.tex \
|
Vorbis_I_spec.tex | 111 \include{08-residue}
|
/external/qemu/hw/ |
usb-msd.c | 44 uint32_t residue; member in struct:__anon13803 66 uint32_t residue; member in struct:usb_msd_csw 166 csw.residue = s->residue; 182 s->residue = s->data_len; 393 s->residue = 0; 397 if (s->residue == 0) { 417 if (s->residue && s->usb_len) { 475 if (s->residue && s->usb_len) {
|
/external/icu4c/i18n/ |
decNumber.c | 146 /* residue (in the range -1 through 9). This avoids any double- */ 525 Int residue; /* rounding residue */ local 1461 Int residue=0; \/* (no residue) *\/ local 1987 Int residue=0; \/* rounding residue *\/ local 2344 Int residue=0; \/* as usual *\/ local 2641 Int residue; \/* work *\/ local 2833 Int residue=0; \/* rounding residue *\/ local 3840 Int residue; \/* rounding accumulator *\/ local 4277 Int residue; \/* for rounding *\/ local 4871 Int residue=0; \/* rounding residue *\/ local 5265 Int residue; \/* rounding residue *\/ local 5628 Int residue; \/* rounding residue *\/ local 5881 Int residue=0; \/* rounding residue *\/ local 6153 Int residue=0; \/* rounding accumulator *\/ local 6851 Int residue=0; \/* rounding accumulator *\/ local [all...] |
/external/libvorbis/lib/ |
codec_internal.h | 70 vorbis_look_residue **residue; member in struct:private_state 103 different residue backends, etc. Each mode consists of a
|
block.c | 271 b->residue=_ogg_calloc(ci->residues,sizeof(*b->residue)); 278 b->residue[i]=_residue_P[ci->residue_type[i]]-> 346 if(b->residue){ 350 free_look(b->residue[i]); 351 _ogg_free(b->residue);
|
mapping0.c | 593 4) encode residue 620 /* encode floor, compute masking curve, sep out residue */ 682 class(vb,b->residue[resnum],couple_bundle,zerobundle,ch_in_bundle); 690 forward(opb,vb,b->residue[resnum], 743 /* recover the residue into our working vectors */ 757 inverse(vb,b->residue[info->residuesubmap[i]],
|
/external/tremolo/Tremolo/ |
mapping0.c | 114 info->submaplist[i].residue=(char)oggpack_read(opb,8); 115 if(info->submaplist[i].residue>=ci->residues)goto err_out; 178 /* recover the residue into our working vectors */ 191 res_inverse(vd,ci->residue_param+info->submaplist[i].residue, 227 //_analysis_output("residue",seq+j,vb->pcm[j],-8,n/2,0,0);
|
codec_internal.h | 129 /* Residue backend generic *****************************************/ 136 /* block-partitioned VQ coded straight residue */ 167 char residue; member in struct:submap 200 different residue backends, etc. Each mode consists of a
|
/packages/apps/Camera/jni/feature_mos/src/mosaic/ |
Blend.cpp | 812 int residue = height & 7; local 813 rect.bottom -= residue; 816 residue = width & 7; 817 rect.right -= residue; [all...] |
/packages/apps/Gallery2/jni_mosaic/feature_mos/src/mosaic/ |
Blend.cpp | 812 int residue = height & 7; local 813 rect.bottom -= residue; 816 residue = width & 7; 817 rect.right -= residue; [all...] |
/external/dropbear/libtommath/pre_gen/ |
mpi.c | 4010 mp_digit residue; local [all...] |
/external/dropbear/libtomcrypt/ |
crypt.tex | [all...] |